Started by cyphyr, November 12, 2009, 02:34:34 PM
Quote from: RArcher on November 12, 2009, 04:50:49 PMRichard,Simply put the distance shader before the parts shader or multishader. I don't think there are any bugs at work here. See attached picture for further clarification.
Quote from: Oshyan on November 13, 2009, 02:07:41 AMUnfortunately that's true, DoF won't be coming in the next release. But this technique should still work.- Oshyan