Welcome to
Planetside Software Forums
.
Log in
Sign up
Search Forums
Search
Home
Search
Planetside Software Forums
►
General
►
Image Sharing
►
From another Bug of View
From another Bug of View
Started by FrankB, January 20, 2010, 04:00:58 PM
Previous topic
-
Next topic
Print
Go Down
Pages
1
2
User actions
FrankB
1k+ Member
Posts: 3,597
Logged
From another Bug of View
January 20, 2010, 04:00:58 PM
just playing around for a bit.
What if you were a bug? Well, here's an impression how it could be like
Cheers,
Frank
PS: These are Walli's noble tree, NWDA fresh grass and NWDA crocus.
FrankB
1k+ Member
Posts: 3,597
Logged
Re: From another Bug of View
#1
January 20, 2010, 04:01:41 PM
and the second.
The bug fell down the tree and has to make its way up again
Zairyn Arsyn
1k+ Member
Posts: 2,875
I am the naked Coal.
Location: North Florida
Logged
Re: From another Bug of View
#2
January 20, 2010, 04:09:21 PM
two words: Bug Camera
(just thinking out loud)
neat, fun.
WARNING! WIZARDS! DO NOT PREDICT THE BEHAVIOR OF OTTERS UNLESS YOU OBEY BIG HAPPY TOES.
i7 2600k 3.4GHZ|G.skill 16GB 1600MHZ|Asus P8P67 EVO|Evga 770GTX 4GB|SB X-FI|Antec 750W
http://zlain81.deviantart.com/
Tangled-Universe
Terrevangelist
Posts: 6,620
Location: Netherlands
Logged
Re: From another Bug of View
#3
January 20, 2010, 04:10:25 PM
Very nice concepts and great execution Frank
I really would like to see this one with a DOF, one way or the other (
).
Cool work!
Cheers,
Martin
My Artstation portfolio
FrankB
1k+ Member
Posts: 3,597
Logged
Re: From another Bug of View
#4
January 20, 2010, 04:12:58 PM
maybe an animation with a strong DOF, where the blurry, limited view of the bug let's him see the trunk pass by, but not realizing the ground he's going to hit - ...yet
Henry Blewer
1k+ Member
Posts: 6,332
The cooler weather is great!
Location: Seattle, Washington USA
Logged
Re: From another Bug of View
#5
January 20, 2010, 04:23:10 PM
Wow, I like the concepts. I did one like this with the Standing Stones images. I had the camera set too low to the ground, walked away, and found the render finished when I returned. I posted it.
The DOF idea is a good one, especially on the ground view image. Fun stuuf!
http://flickr.com/photos/njeneb/
Forget Tuesday; It's just Monday spelled with a T
Seth
1k+ Member
Posts: 3,686
Insane Frenchie
Location: Bretagne, France
Logged
Re: From another Bug of View
#6
January 20, 2010, 04:32:19 PM
the first pov is really really good !!! Oo
dof now please !
my gallery :
www.setherragen.weebly.com
Walli
Member+
Posts: 880
Location: Germany
Logged
Re: From another Bug of View
#7
January 20, 2010, 04:47:42 PM
now I want an animation of this bug(camera), falling down the tree, hitting the ground, tumbling around and then crouching through the grass. Do you have a guest pass at NASA? So that you can use their computer power ;-)
Tutorials
http://www.wallis-eck.de/
and objects
http://www.silva3d.com/
FrankB
1k+ Member
Posts: 3,597
Logged
Re: From another Bug of View
#8
January 20, 2010, 04:53:12 PM
hm, one frame at this quality takes 30 minutes....
Henry Blewer
1k+ Member
Posts: 6,332
The cooler weather is great!
Location: Seattle, Washington USA
Logged
Re: From another Bug of View
#9
January 20, 2010, 04:56:53 PM
That's about how long a Blender anim takes me per frame. I can get about 900 frames done in 2 weeks using one thread. I always do other stuff when animating with Blender. It is quite memory friendly.
http://flickr.com/photos/njeneb/
Forget Tuesday; It's just Monday spelled with a T
Oshyan
Former Staff
Posts: 13,674
Holy snagging ducks!
Location: Outland, CA, USA
Logged
Re: From another Bug of View
#10
January 21, 2010, 03:16:10 AM
30 minutes isn't too bad. I'll help with rendering.
Definitely needs DoF though, and I imagine that would increase render time...
- Oshyan
FrankB
1k+ Member
Posts: 3,597
Logged
Re: From another Bug of View
#11
January 21, 2010, 04:17:37 AM
Hi Oshyan,
actually it does have DOF, but it's very very subtle. A stronger DOF might be more CPU intensive... actually I don't know.
You can have the scene if you want to animate it, no problem. You'll have one hell of a time though on animating the camera, I think, as you can only see the bounding box and never really know whether you'll be "flying" through a branch or leaf
Cheers,
Frank
Henry Blewer
1k+ Member
Posts: 6,332
The cooler weather is great!
Location: Seattle, Washington USA
Logged
Re: From another Bug of View
#12
January 21, 2010, 04:20:13 AM
Blender can handle OpenEXR, and has DOF in the composite node area. It might be possible to render without DOF in T2 and use the EXR images for Blender to calculate the DOF as the animation is built.
http://flickr.com/photos/njeneb/
Forget Tuesday; It's just Monday spelled with a T
EoinArmstrong
Member+
Posts: 557
Logged
Re: From another Bug of View
#13
January 21, 2010, 04:32:07 AM
Hehe these are great - love the concept and the lighting on the grass in #2 is fantastic
Walli
Member+
Posts: 880
Location: Germany
Logged
Re: From another Bug of View
#14
January 21, 2010, 04:47:24 AM
as much as I like real 3D DOF, for animations its mostly better to go with a post effect DOF. Its always bitter if you render an animation for several days, all is fine - you are just not happy with DOF. Then you have to rerender everything.
Tutorials
http://www.wallis-eck.de/
and objects
http://www.silva3d.com/
Print
Go Up
Pages
1
2
User actions
Planetside Software Forums
►
General
►
Image Sharing
►
From another Bug of View
User actions
Print