I've been having some serious trouble importing obj files that have MAT definition files available.
First part is that texture maps are not properly referenced and are errorring. What I've discovered is that any image files that has a space in the file name gets truncated at that point. Any way to resolve this? On one import test, I did the manual labor of fixing this by renaming the dozens of image files and also editting the MAT file in a text editor. (Trying to do this manually in Terragen2 still seems to not correctly save the path to the image either, something to do with forward slashes vs. backward slashes, it uses one, but likes the other.)
The second part is that it only reads the color map definitions and completely disregards transparency, bump and specular maps when available. Too bad the obj file does not record displacement maps.
Is there any way to get a more complete obj importer? Also, whatever happened to plans for supportting importing FBX files? FBX would be important to me to import pre-animated figures and objects, cameras and lights from applications that can produce them.