Started by seanQuixote, March 30, 2010, 06:05:43 pm
Quote from: Oshyan on April 01, 2010, 02:14:45 amAgreed, Detail Blending should be at 1 for animations. You may also need to use Ray Detail Region Padding in the Render Settings Advanced tab, if you seem to be getting intermittent shadows from terrain that is out of frame. If so try Detail In Camera with a value of 1.- Oshyan
Quote from: Oshyan on March 05, 2011, 03:41:14 amI would be surprised if a value of 3 or more was not impacting render time significantly.
Quote from: Oshyan on March 15, 2011, 12:17:03 amUpdate: Raytrace Everything also did not resolve the problem. For now this seems to be something that can't be fully addressed but we're working on fixes for a future update.
Quote from: Oshyan on March 15, 2011, 10:14:40 pmBy the way you might want to consider turning on the Fractal Detail. I understand accuracy may be an issue in this animation, but I suspect the *lack* of fractal detail is actually contributing to the shadow issues and possibly even the terrain instability with shadows from behind the camera. Something to look at...- Oshyan