Maybe...Starships

Started by rcallicotte, March 06, 2007, 06:19:41 PM

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rcallicotte

Eventually, we'll be able to render some complex objects in TG2 and I thought I would begin a thread for anyone interested in 3D spaceship modeling.  I haven't created anything yet on my own, but here's a site for downloading 3D meshes with textures on some of the models.  Can't use them commercially, though, if I understand correctly - http://www.trekmeshes.ch/

A great place to find dimensions for spaceships, if you want to do some 3D modeling is - http://www.merzo.net/
So this is Disney World.  Can we live here?

old_blaggard

I've long been interested in recreating scenes from my favorite Scifi shows such as Battlestar Galactica and Stargate SG-1.  Unfortunately, I haven't had any time at all to learn how to model myself.  I'm always on the lookout for new meshes, though; thanks for the link :).
http://www.terragen.org - A great Terragen resource with models, contests, galleries, and forums.

king_tiger_666

#2
I like http://www.scifi-meshes.com/ there are a few being shared some are quite complex though

its a shame that Ed Gidding's Atlantis doesn't have textures  on the download as its arguable the best one and would make a awesome part of a render:D....
<a href="www.hobbies.nzaus.co.nz/">My  Terragen Downloads & Gallery</a>

old_blaggard

I didn't think that Ed shared his models anyways....
http://www.terragen.org - A great Terragen resource with models, contests, galleries, and forums.

king_tiger_666

#4
i found it. its by Chris Diston   if only i could find textures for it:(

<a href="www.hobbies.nzaus.co.nz/">My  Terragen Downloads & Gallery</a>

DiscoBall

...Now THAT would be an awesome 3d model to put in terragen. Sw-eet.

Well, if you have 3d max, you could go to turbosquid, they MAY have some starships for free, however I know lots of awesome military vehicles that are there xD

THe only thing is-they're in max. So we need a guy with 3d max to export to Obj or 3ds.  :P

king_tiger_666

i have this atlantis in obj format, but terragen crashes when opening and if its saved as tgo its all black when rendering:(

<a href="www.hobbies.nzaus.co.nz/">My  Terragen Downloads & Gallery</a>

Arandil

I have Max, won't have time to do any conversions until April, but I'd be happy to do a few then.  I'm taking the compositing track for the time being, although it's tricky without being able to easily transfer camera animation.

DiscoBall

Quote from: Arandil on March 07, 2007, 03:59:18 AM
I have Max, won't have time to do any conversions until April, but I'd be happy to do a few then.  I'm taking the compositing track for the time being, although it's tricky without being able to easily transfer camera animation.


Oh awesome :P Look forward to next month then :P lol

king_tiger_666

discoball what 3dmodels have you found that would be good for terragen renders? linkys?...

<a href="www.hobbies.nzaus.co.nz/">My  Terragen Downloads & Gallery</a>

rcallicotte

Great site!  Thanks. 

I found one site where the guy explains step by step how to recreate the Serenity in Lightwave.  I'll try to find it, if anyone's interested.


Quote from: king_tiger_666 on March 06, 2007, 10:51:01 PM
I like http://www.scifi-meshes.com/ there are a few being shared some are quite complex though

its a shame that Ed Gidding's Atlantis doesn't have textures  on the download as its arguable the best one and would make a awesome part of a render:D....
So this is Disney World.  Can we live here?

old_blaggard

That would be wonderful, Calico.
http://www.terragen.org - A great Terragen resource with models, contests, galleries, and forums.

Mohawk20

I have Max, only thing is that I have had problems with exporting the textures correctly. So if someone can tell me what settings I should use, I can export some meshes to obj.
Howgh!

dhavalmistry

Quote from: Mohawk20 on March 07, 2007, 09:57:15 AM
I have Max, only thing is that I have had problems with exporting the textures correctly. So if someone can tell me what settings I should use, I can export some meshes to obj.

I have exported many models from max to obj and I usually use the default settings and they work fine. However, if you are going to import that object in TG2 then you need to change face type from polygons to triangles and it wont crash TG2 (it works everytime for me  :D)

There is one thing I notice that if the objects/models has UV embeded textures only then they will have proper texture info when you import them into TG2
"His blood-terragen level is 99.99%...he is definitely drunk on Terragen!"

cyphyr

Quote from: calico on March 07, 2007, 08:52:44 AM
Great site!  Thanks. 

I found one site where the guy explains step by step how to recreate the Serenity in Lightwave.  I'll try to find it, if anyone's interested.
Here you go:
Tutorial:
http://www.lwg3d.org/forums/showthread.php?t=27346

Its a huge tutorial so have lots of fun.

The mesh is also available for download in LW format here:
Mesh:
http://lwg3d.com/v3/meshes.php?item=537

You'll need to register to dl the model however.

Richard
www.richardfraservfx.com
https://www.facebook.com/RichardFraserVFX/
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