Help with very bad clipping in render...

Started by jritchie777, May 09, 2010, 02:09:20 AM

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Dune

I don't understand why you don't get a plane on its side with a '1'. See this example. Just set the first row as follows (0-1-0), and it flips. It's a 4x8 meter wall with an image projected on it, by the way, hence the black sides.

---Dune

jritchie777

It looks like it flips to a perfect 90 degrees when viewed at that angle - same mistake I made.  It is not at a true 90 degrees - when you revolve around it you will see that it is only around 70 degrees.


dandelO

I see where I'm going wrong now, Ulco.

I'd been leaving the values at defaults and setting only the second 'vector a' at '1', when that's the case, you get the result of an exact 45 degrees when using these settings...

Vector A = 1,1,0
Vector B = 0,0,1

That's just changing one value from the defaults(and the reverse of this does the same but backwards, obviously).

Adding increments up to '90' to the middle 'vector a' parameter rotates this from 45 degrees through 90 degrees but, only when the first value is left at '1'. This is kind of confusing.
Zeroing these is the answer, so that only one parameter is applying rotation. Thank you. :)

The rotation values are quite tricksy on a plane object, you can stretch and skew them, aswell, along the X and Z's, this takes them off of square.

Zairyn Arsyn

this is OT but...
maybe i'm seeing things,
Quote from: Dune on May 14, 2010, 02:42:58 AM
I don't understand why you don't get a plane on its side with a '1'. See this example. Just set the first row as follows (0-1-0), and it flips. It's a 4x8 meter wall with an image projected on it, by the way, hence the black sides.

---Dune
is that a Wireframe preview i see on those bounding boxes???
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dandelO

Quote from: zaai999 on May 14, 2010, 08:28:42 PM
is that a Wireframe preview i see on those bounding boxes???

No, it's just an optical illusion. It's really a cat jumping out of a bag!  :o :D

Zairyn Arsyn

cat's out of the bag on that one...  :D :D :D

who puts cats in bags anyways? cats hate bags.. oh wait- Matt puts cats in bags  ;D
Quote from: dandelO on May 14, 2010, 09:17:15 PM
Quote from: zaai999 on May 14, 2010, 08:28:42 PM
is that a Wireframe preview i see on those bounding boxes???

No, it's just an optical illusion. It's really a cat jumping out of a bag!  :o :D
WARNING! WIZARDS! DO NOT PREDICT THE BEHAVIOR OF OTTERS UNLESS YOU OBEY BIG HAPPY TOES.

i7 2600k 3.4GHZ|G.skill 16GB 1600MHZ|Asus P8P67 EVO|Evga 770GTX 4GB|SB X-FI|Antec 750W
http://zlain81.deviantart.com/

Dune

Yeah, it's wireframe. I guess I'm very priviliged as an alpha tester. But patience, thou time will come... But I will tell you this, it's a GREAT innovation of this already fantastic product! I couldn't have done without it in the things I'm working on right now.

Zairyn Arsyn

well i'm glad its a reality now, this feature will be helpful in the future, i figured it would look something like that.
WARNING! WIZARDS! DO NOT PREDICT THE BEHAVIOR OF OTTERS UNLESS YOU OBEY BIG HAPPY TOES.

i7 2600k 3.4GHZ|G.skill 16GB 1600MHZ|Asus P8P67 EVO|Evga 770GTX 4GB|SB X-FI|Antec 750W
http://zlain81.deviantart.com/