Hi, I'm a landscape architect and have a similar query to Talkietom's (whose progress I'm watching eagerly).
I have two areas for which I'd hope to use TG2; robust landscape visualisation and solar studies, both require being
able to import data (generally .dwg/.dxf), this will be in the form of TIN data or 3D points or 3d polyline data (often all three in the same file);
process it and produce outputs reliable enough to stand up in court;
and also to export the results in some way for reuse as .dwg/.dxf file data;
an animated output would be nice too...
Typically architecture will be inserted into a terrain model and 'shots' taken from given points to show the building is visible, then the building might be changed or painted differently, trees added etc. and shots taken again to show that the building now cannot be seen.
The other work is reliable sun and shade modelling, and being able to take the effects of deep valleys into account. Here in southern NZ
it's common for valley walls to rise 1000m or more from the valley floor, and for terrain to be quite complex, so even a little bump here and there makes all the difference between a house getting 5 hours of sun per day or none for weeks.
Is it possible to do this type of work in TG2?
Cheers and thanks in advance for any answers to these questions
Nigel