Hello,
I've created a wind wheel with blender and converted it into a TGO. It isn't a high-poly model, but from distance it looks ok. You can use it for free in non-commercial projects :)
(http://www.jens-bringewatt.de/downloads/tg2_pinwheel.jpg)
DOWNLOAD (5,36 MB) (http://www.jens-bringewatt.de/downloads/tg2_pinwheel.zip)
Thanks for sharing that! Would you mind putting it up (or allowing me to put it up) in the download repository at Ashundar?
Thanks for sharing I am sure that will find its way into a few scenes. ;)
After ages getting nowhere, people say the TG user interface is difficult, I recently found an excellent tutorial and am at last starting to learn Blender. I can see why many people hate it or write it off as unusable but I get the impression that there is a lot of power hidden in there.
thank you very much....
Quote from: old_blaggard on January 09, 2008, 05:33:24 PM
Thanks for sharing that! Would you mind putting it up (or allowing me to put it up) in the download repository at Ashundar?
I will put it in the repository :)
Quote from: Mr_Lamppost on January 09, 2008, 07:09:11 PM
After ages getting nowhere, people say the TG user interface is difficult, I recently found an excellent tutorial and am at last starting to learn Blender. I can see why many people hate it or write it off as unusable but I get the impression that there is a lot of power hidden in there.
Blender has got the greatest UI I've ever seen. :)
really cool model, thx. right now i'm working on it a bit, making it look older. if you are interested i can put that one up aswell, maybe this weekend
sure a really rusty version would be good...
as promised, an aged version, with displacement for the wood and metal as well.
the wheels rust is actually an image-map, placed the cam the image is relating to inside the objects network, just place it different for changing the rust's look
edit:available over at ashundar (http://www.ashundar.com/index.php?action=tpmod;dl=get278) (direct dl link)