Planetside Software Forums

General => Contests => VR Challenge => Topic started by: KyL on April 05, 2016, 09:22:59 AM

Title: Terra
Post by: KyL on April 05, 2016, 09:22:59 AM
So with the upcoming deadline I thought it was time to break the secrecy around my VR submission. I submitted everything 3 weeks ago so anything here is considered "final" (even though I could always adjust bits and pieces...)
Title: Re: Terra
Post by: Jo Kariboo on April 05, 2016, 09:34:29 AM
I very like your planet earth, perhaps inserted moon nearest the camera for more effect with the VR.
Title: Re: Terra
Post by: Dune on April 05, 2016, 12:09:20 PM
Cool idea to float in space. I wonder how that would look in glasses. A bit lonely I guess.
Title: Re: Terra
Post by: Kadri on April 05, 2016, 03:30:31 PM

Nice.
Title: Re: Terra
Post by: TheBadger on April 05, 2016, 11:03:46 PM
would be cool to fall all the way to the ground.
Title: Re: Terra
Post by: Ariel DK on April 06, 2016, 02:18:51 PM
Like a "plan B", I was to submit something like this. I think that Im taking the right decision by not doing so. ;)

@KyL if you are thinking to render more low altitude images, remember that there is many resources and useful information in the forum.
http://www.planetside.co.uk/forums/index.php/topic,14604.msg142518.html#msg142518
http://www.planetside.co.uk/forums/index.php/topic,18584.msg180643.html#msg180643
http://www.planetside.co.uk/forums/index.php/topic,19476.0.html
http://www.planetside.co.uk/forums/index.php/topic,19666.0.html

good luck!
Title: Re: Terra
Post by: inkydigit on April 06, 2016, 04:47:59 PM
 8)
cool idea indeed!
:)
J
Title: Re: Terra
Post by: Hannes on April 07, 2016, 01:43:30 AM
Cool!!
Title: Re: Terra
Post by: KyL on April 07, 2016, 10:44:00 PM
Quote from: TheBadger on April 05, 2016, 11:03:46 PM
would be cool to fall all the way to the ground.

That was my original plan but it doesn't fit in the challenge rules so...  ::)


Quote from: Ariel DKMultimedia on April 06, 2016, 02:18:51 PM
@KyL if you are thinking to render more low altitude images, remember that there is many resources and useful information in the forum.

Thanks for the link, but I already looked at this when I was doing a similar setup at work. I ended up having a fairly good scene where you can use georeferencing to upres any part of the earth you need. My only limitation though was the cloud texture, as the biggest data source I could find was a set of two 21.5k tiles from NASA. This gives a 43k global latlong, which is the size of all the textures I used for my submission here. (I also made a 86k color map but terragen wouldn't load it). Even 43k is pretty limited altitude-wise. (texture starts to break when you go closer than 800km roughly)

Thanks guys
Title: Re: Terra
Post by: Ariel DK on April 08, 2016, 04:52:37 PM
hi
if you still have time to render one more, you can divide the texture
of 86k to smaller pieces in PS (43k or 21,6k), and for the clouds, you can try using this:
http://www.planetside.co.uk/forums/index.php/topic,20037.msg197502.html#msg197502
should be useful for 520 km altitude ;)