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General => Image Sharing => Topic started by: bobbystahr on December 28, 2018, 12:00:34 PM

Title: Started as yet another beach doodle
Post by: bobbystahr on December 28, 2018, 12:00:34 PM
and this is what developed. Seems I shop for free stuff same place as Ulco as it turned out in my seashell search(unfortunately on the boat anchor pc to my left), I found a limpet.obj...so I popped it on a rock now knowing where and how it lives...thank you WIKI. At 11:30:31 I suspect this may never get done right till my boat anchor is up and running again....sigh. C&C welcome as always.
Title: Re: Started as yet another beach doodle
Post by: archonforest on December 28, 2018, 01:31:46 PM
Nice one. I think the waves are way too big. Some tuning is needed there. Otherwise love the atmo and the colors. :)
Title: Re: Started as yet another beach doodle
Post by: bobbystahr on December 28, 2018, 03:33:06 PM
Quote from: archonforest on December 28, 2018, 01:31:46 PM
Nice one. I think the waves are way too big. Some tuning is needed there. Otherwise love the atmo and the colors. :)

Thanks. Yeah, I have a hard time with water, worked the longest on that with diminishing results. Only thing longer was the render which I doubt I'll redo till I get the Corsair up and running, but that's a cash strapped situation.
Title: Re: Started as yet another beach doodle
Post by: mhaze on December 28, 2018, 05:07:11 PM
I really like the mood but the waves are too big and distracting.
Title: Re: Started as yet another beach doodle
Post by: bobbystahr on December 28, 2018, 05:29:31 PM
Quote from: mhaze on December 28, 2018, 05:07:11 PM
I really like the mood but the waves are too big and distracting.

Well I was trying for a stormy sea like the awesome Atlantic.tgc but seem to not be getting water lately...will try again but will be rendering lower res as with only this DELL working another 11+ hr render would in fact render me unable to do anything
Title: Re: Started as yet another beach doodle
Post by: sboerner on December 29, 2018, 12:40:55 PM
Love the mood and lowering skies here. There is something about those waves, but maybe it's the frequency and not the amplitude. Maybe try larger swells (horizontal scale) but keep the height? Also maybe dial back the brilliance of the lighthouse . . . like to see some detail of the housing there.

Overall another good one. You are so productive!
Title: Re: Started as yet another beach doodle
Post by: bobbystahr on December 29, 2018, 05:18:46 PM
Quote from: sboerner on December 29, 2018, 12:40:55 PM
Love the mood and lowering skies here. There is something about those waves, but maybe it's the frequency and not the amplitude. Maybe try larger swells (horizontal scale) but keep the height? Also maybe dial back the brilliance of the lighthouse . . . like to see some detail of the housing there.

Overall another good one. You are so productive!


more like a bored obsessive compulsive retiree with ADD  but thanks.I'll work on those...already have better water figured and I agree on the lighthouse. It's a 20 yr old Imagine 3D product which I should share as it's one of my few really neat models; this one is of an actual east coast of Canada lighthouse. Lost the reference pic or I'd post that as well.
Title: Re: Started as yet another beach doodle
Post by: Dune on December 30, 2018, 02:07:18 AM
There's quite some potential in this one, but you have to take it further (and not jump to another one again, though I now know why you do that  ;) :P)
I would 1. try to get it right with flat water first (ground, veggies, light and all), then concentrate on coast and waves. Then 2. decrease the light considerably, and maybe make it a beam, shining through mist. Grasses and shrub on land.
Then 3. stretch coastal waves and you can try with a twist and shear (or vector displacement) to make them 'curvy' a bit towards the coast. Get altitude off them and/or use min alti to add some foam.
If you take the altitude off the land (displ to scalar and a color adjust with altitudes), you can also make a coastal frothy area...



Etc.
Title: Re: Started as yet another beach doodle
Post by: bobbystahr on December 30, 2018, 02:21:15 AM
Quote from: Dune on December 30, 2018, 02:07:18 AM
There's quite some potential in this one, but you have to take it further (and not jump to another one again, though I now know why you do that  ;) :P)
I would 1. try to get it right with flat water first (ground, veggies, light and all), then concentrate on coast and waves. Then 2. decrease the light considerably, and maybe make it a beam, shining through mist. Grasses and shrub on land.
Then 3. stretch coastal waves and you can try with a twist and shear (or vector displacement) to make them 'curvy' a bit towards the coast. Get altitude off them and/or use min alti to add some foam.
If you take the altitude off the land (displ to scalar and a color adjust with altitudes), you can also make a coastal frothy area...



Etc.

Oh I intend to but am staying away from veg as it a desolate, almost post apocalyptic place. And I have jumped to another that's been rendering for 5 hrs already but I got some cool water in it. Will try and implement that (displ to scalar and a color adjust with altitudes), thing on the desolate scene. was just awaiting more input, well yours anyway till I went back to it. Some good news, the cash is appearing soon(a post new year week gig) to get the corsair back up and running so the renders won't be taking all day...
Title: Re: Started as yet another beach doodle
Post by: Dune on December 30, 2018, 02:31:51 AM
That's good to hear, Bobby! Starting out the new year with a good, paying gig is wonderful.
Title: Re: Started as yet another beach doodle
Post by: bobbystahr on December 30, 2018, 02:58:46 AM
Quote from: Dune on December 30, 2018, 02:31:51 AM
That's good to hear, Bobby! Starting out the new year with a good, paying gig is wonderful.
Quote from: Dune on December 30, 2018, 02:31:51 AM
That's good to hear, Bobby! Starting out the new year with a good, paying gig is wonderful.

indeed, maybe that's why this year was so lean, Didn't have any music work till February.
Title: Re: Started as yet another beach doodle
Post by: DocCharly65 on December 30, 2018, 03:43:56 PM
Really high potential in this picture! Would be great if you give Ulco's suggestion with the flat water a try.
(but of course music work first :) )
Title: Re: Started as yet another beach doodle
Post by: archonforest on December 31, 2018, 03:06:55 AM
Yeah do it do it! This is great stuff.
I can render it for you if you make a package out of it.  ;)
Title: Re: Started as yet another beach doodle
Post by: bobbystahr on December 31, 2018, 11:04:26 AM
Quote from: archonforest on December 31, 2018, 03:06:55 AM
Yeah do it do it! This is great stuff.
I can render it for you if you make a package out of it.  ;)

Still struggling with water,...still ain't got anything I like but I will gather it up when I get the water...thanks Atilla
Title: Re: Started as yet another beach doodle
Post by: archonforest on January 01, 2019, 08:39:49 AM
Quote from: bobbystahr on December 31, 2018, 11:04:26 AM
Quote from: archonforest on December 31, 2018, 03:06:55 AM
Yeah do it do it! This is great stuff.
I can render it for you if you make a package out of it.

Still struggling with water,...still ain't got anything I like but I will gather it up when I get the water...thanks Atilla
;)
Title: Re: Started as yet another beach doodle_UPDATE
Post by: bobbystahr on January 01, 2019, 06:27:39 PM
Here's an update with considerable help from Ulco/Dune. Looking again here I think I need to rotate the waves to the shore.
Lo Res atm but Final will be a more appropriate setting.
Title: Re: Started as yet another beach doodle
Post by: DocCharly65 on January 01, 2019, 07:55:50 PM
Starts to become a "WOW"- render ;)
Much better!

Is there a texture missing on that lifebelt?


I like the mood that strongly remembers me to the TV Show "Haven" or Stephen Kings "Colorado Kid" (I don't know if Haven is the international title of the show)
Title: Re: Started as yet another beach doodle
Post by: bobbystahr on January 01, 2019, 08:58:13 PM
Quote from: DocCharly65 on January 01, 2019, 07:55:50 PM
Starts to become a "WOW"- render ;)
Much better!
Is there a texture missing on that lifebelt?
I like the mood that strongly remembers me to the TV Show "Haven" or Stephen Kings "Colorado Kid" (I don't know if Haven is the international title of the show)

Thanks Nils, no, the life ring didn't have one and that whole model came textured.
I have never owned a T V so I can't agree or disagree to your observation..
The mood is in the main a product of the sky which is 'storm clouds with fog' from the preset collection. I tried cyphyr's voroni storm clouds as well which give a brighter scene.
Title: Re: Started as yet another beach doodle
Post by: Kadri on January 01, 2019, 08:58:46 PM
Nice progress. Looks good.
Title: Re: Started as yet another beach doodle
Post by: Dune on January 02, 2019, 02:49:07 AM
No need to rotate the waves, Bobby, the left-right stripes you see are foam stretched a bit. You can take that stretching out. I now see that your buildings are quite a different proportion than the real world sea. I think I made the fading foam/surf coastal area about 20m wide (hard to see in this light), so the cabin must be 20-40m or more.
The foam stripes very near to the coast can be broken up a bit if you add a PF to the breakup of that particular sureface shader, as it's a bit smooth atm. A pretty contrasty 0.5-2-0.01 sized perlin would do, I guess.
Title: Re: Started as yet another beach doodle
Post by: archonforest on January 02, 2019, 03:34:25 AM
Nice update Bobby. U are getting there. :)
Title: Re: Started as yet another beach doodle
Post by: bobbystahr on January 02, 2019, 11:40:28 AM
Quote from: Dune on January 02, 2019, 02:49:07 AM
No need to rotate the waves, Bobby, the left-right stripes you see are foam stretched a bit. You can take that stretching out. I now see that your buildings are quite a different proportion than the real world sea. I think I made the fading foam/surf coastal area about 20m wide (hard to see in this light), so the cabin must be 20-40m or more.
The foam stripes very near to the coast can be broken up a bit if you add a PF to the breakup of that particular sureface shader, as it's a bit smooth atm. A pretty contrasty 0.5-2-0.01 sized perlin would do, I guess.

good thought , I'll try that later today..stuff to do first as it snowed yet again last night and I must shovel the walk so the mail can get in...I FRIGGIN HATE WINTER
Title: Re: Started as yet another beach doodle
Post by: bobbystahr on January 03, 2019, 11:28:39 AM
Sigh, so I wake up today and the weather report announces +2 C.   what gives? Climate changing is soooo confusing for the wardrobe.
Title: Re: Started as yet another beach doodle
Post by: Jo Kariboo on January 09, 2019, 10:34:22 PM
Great mood and update!