Note on usage from the following page: "Copyright: These images are presently licensed for personal non-commercial use as per the GNU freeware license."
Steve Albers' Planetary Maps:- http://laps.noaa.gov/albers/sos/sos.html.050613
I can make some awesome fictional maps. :D I just need a place to upload them. They're too big to put here. :(
Thanks for the link, dandelO.
@TheBlackHole - Okay.
These maps might be useful as source maps for my maps.
I finally have a place to upload my maps!
http://sites.google.com/site/mapsandsuch/home
I only have a few up, but watch the site; you never know when I might post another!
Hey, thanks! I can see what you've done and I'm thinking that's a pretty good idea, though we should be a little careful (copyright, etc.)
Thanks for the downloads.
Quote from: TheBlackHole on October 05, 2009, 04:07:40 PM
I finally have a place to upload my maps!
http://sites.google.com/site/mapsandsuch/home
I only have a few up, but watch the site; you never know when I might post another!
You can use my maps for anything you want, as long as you credit me in any commercial works. You can use modified versions for anything you want, and you might want to download POV-Ray. I have a POV-Ray texture generator up now, along with a map of an ice planet.
http://www.povray.org/
Go there. Because I told you to.
But, it looks like you've only modified something that is already copyrighted. That wouldn't work.
Quote from: TheBlackHole on October 05, 2009, 07:44:22 PM
You can use my maps for anything you want, as long as you credit me in any commercial works.
It is true I based my Osiris maps on NASA (?) data. Then I modified it trying to keep as much of the original data as possible (you wouldn't want mountains clumsily painted over with sand, would you?) and applied GIMP's Make Seamless filter. It simply made a chain of mountains covering where I painted over the seam. I then used it in a Celestia Addon and uploaded it from the textures/medres folder. If you're talking about the Aur map, I made it with a filter in Filter Forge (Photoshop) and modified it, changing colors and moving data. And if you're thinking that the POV-Ray TextureGen scene is a modified version of something copyrighted, you've got another think coming. I wrote that scene from SCRATCH and tested it, adding options and rendering it over and over. It is MINE, NOT someone else's scene. You need POV-Ray to use my texture generator. And worldbuilder is my screen name on another site.
So, I assume you're Don McClure? :-\
http://www.digi-element.com/index.htm
I had no knowledge of that site when I chose that name.
Sorry, I was confused by your post. I thought you were maybe saying cryptically that you were. My mistake. :)
If you want to know my name, look at the name by the maps on my site.
And I'll tell you what site I meant. http://dan-ball.jp/en/javagame/dust
It's a cool site. I was in a flame war as worldbuilder and pretended to leave. I then changed to TheBlackHole and now I have 4-6 uploads.
Oh, wow! That's so much fun! I don't know what it is or what's its point but it's good! ;)
I have another map! I just posted it! Check it out and possibly use it in a Terragen 2 scene!
Quote from: TheBlackHole on October 05, 2009, 04:07:40 PMI finally have a place to upload my maps!
http://sites.google.com/site/mapsandsuch/home
I only have a few up, but watch the site; you never know when I might post another!
I just wanted to bump this post. This website is still active, apparently. I hadn't visited it in years, and came across this today and re-checked, and wow, new maps as of this year.
Also really nice maps it looks like. Lot going on.