central mountain from Gaea
Nothing terribly original here, but it does show what can be done with very basic cloud fractals, the vortex warp shader on that fractal, and variations on the land mass PF. Took far longer to render on my Jurrassic 16 core home box than it did to set up. Part of a longer helicopter POV flyover of the mountain.
BTW, to set up the camera move, I used the new microexporter with the UV map. Made it a hell of a lot easier. Nicely done, Professor Fairclough.