Started by Dune, June 05, 2016, 03:06:08 AM
Quote from: Hannes on June 05, 2016, 04:35:35 AMHow did you get the more transparent (backlit) parts of the peaks of the waves?
Quote from: Dune on June 06, 2016, 02:51:39 AMSorry Oshyan, but there's not really a water shader (nor glass shader) in here, except for the smaller waves pattern (but with no reflectivity/transparency). I will spill the beans, as you are all so enthusiastic It's a default shader with translucency and a bit of luminosity basically driven by the whites of the wave PF (so, the higher parts), on top of that a reflective shader, and a more or less changed foam from Oleg's file. Basically.