Quote from: WAS on March 10, 2022, 12:14:09 PMYeah offsetting is probably the most hassle-free.
Here is a version 2. Basically with this one, you have control over the initial "slice" via precision start, and end. So it doesn't reall matter what elevation you are at, you can use the precision settings to dial in the area.
Hello WAS, I downloaded the tgd and tried to use it in my personal project, I loaded in the two shaders from the water node into my project. However the shoreline foams don't appear. Only the blue ocean is visible.
I am using a heightfield I generated from world machine, and imported as a ter file in terragen, with a scale of 7996m on both x and y axis. I set the waterlevel to 950
I have worked with terragen nodes on few occasions. But I feel its the start and end multipliers that need tweaking. Sadly, my tweaks don't seem to work. Please assist me in finding the best settings for my scene. Thanks
I can share the tdg file if needed.