Started by bobbystahr, February 25, 2017, 04:54:19 PM
Quote from: yossam on February 25, 2017, 06:49:20 PMBobby I had the same problem with my "Trackside" image and finally had to delete the population. Nothing I did would keep it from showing up at origin come render time. Seeded, reseeded, saved population cache every time I changed the seed. It wouldn't be in the preview until I hit the render button. Thought I was doing something wrong..................
Quote from: Dune on February 26, 2017, 01:52:51 AMWhat is a 'GD population reference object'? Don't you have a mask (road, house) where not to pop stuff?
Quote from: Dune on February 27, 2017, 02:17:08 AMOkay, the GD is clear, but there is no (ref) object at 0/0/0 if you have that masked out, so I don't understand your frustration.....
Quote from: Dune on February 27, 2017, 03:40:45 AMWeird. Never encountered that.
Quote from: luvsmuzik on February 27, 2017, 11:06:56 AMSSS used as density mask inverted ,,,on the object? I think I read about this somewhere to plop your road, creek, river, path just a little off center a click or two on X?