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General => Open Discussion => Topic started by: Henry Blewer on September 13, 2010, 08:56:05 AM

Title: New Blender Beta release
Post by: Henry Blewer on September 13, 2010, 08:56:05 AM
New Blender Beta release   8)

http://www.blendernation.com/2010/09/12/blender-2-54-beta-released/#more-14969
Title: Re: New Blender Beta release
Post by: matrix2003 on September 13, 2010, 12:10:26 PM
Have you played with this yet?
Title: Re: New Blender Beta release
Post by: reck on September 13, 2010, 02:36:56 PM
One of the things I like about the new update is the way you can connect up external renderers so that they work just like were built straight into Blender. This means you can use Luxrender (http://www.luxrender.net/forum/gallery2.php) just like it was Blenders own internal renderer.
Title: Re: New Blender Beta release
Post by: Henry Blewer on September 13, 2010, 02:52:36 PM
Yes, I have only crashed it once. Much better than the previous release.
Title: Re: New Blender Beta release
Post by: airflamesred on September 13, 2010, 03:09:54 PM
I can't deny that blender is feature packed, though I saw 52 pages of keyboard shortcuts for it the other day and wondered how practical that was for workflow.
Title: Re: New Blender Beta release
Post by: Henry Blewer on September 13, 2010, 09:25:53 PM
It's not bad after you get used to it. The only flaw I still find is the lack of using real measurements. Blender Units are not good for most of the things I am trying to do.
Title: Re: New Blender Beta release
Post by: airflamesred on September 14, 2010, 05:59:59 AM
I thought 1 unit was 1 TG metre?
Title: Re: New Blender Beta release
Post by: Henry Blewer on September 14, 2010, 08:11:21 AM
No, there is no real world scaling in Blender. You can scale the object to the proper size after it is imported.
Title: Re: New Blender Beta release
Post by: rcallicotte on September 14, 2010, 04:36:03 PM
After you run with it for awhile, you'll probably find the keyboard shortcuts come naturally. 


Quote from: airflamesred on September 13, 2010, 03:09:54 PM
I can't deny that blender is feature packed, though I saw 52 pages of keyboard shortcuts for it the other day and wondered how practical that was for workflow.