Quote from: cyphyr 3/3/2020, 4:24:26 PM
Quote from: Matt 3/3/2020, 4:18:22 PM
Ooh.. Can you get the bloom/starburst from the setting sun to flash over the foreground world by rendering the sunset world as an EXR and rendering the foreground world with bloom/starburst?
Quite possibly. Experiments continue ...
It would be great to have the post effects as a seperate render element (hint!)
I was wondering about doing a seperate pass with a very thisk atmosphere that could catch some rays eminating from the portal and then multiply that over ... we shall see
A few times now, someone has asked about using bloom and burst as a separate render pass.
These are Blenders's compositor passes using filter streaks and simple star, tolerance 0.01 and 0.5 respectively. mix 0.5
Blender picks up the light in tolerance setting to make the streak or star. I could not get a bright sunburst ray like TG does.