Started by choronr, September 16, 2010, 01:22:25 AM
Quote from: choronr on September 16, 2010, 01:36:53 PMThanks Henry. The purpose is to create a splash below a fish jumping out of the water to gobble up a dragon fly. This is not for animation. I do not have blender.
Quote from: Dune on September 20, 2010, 04:04:58 AMPerhaps a painted shader (or even an inverted crater shader) to make the basic water displacement at that particular point (with added lateral displacement above a certain height), and a population of transparent balls as drops? Challenging...
Quote from: jbest on September 20, 2010, 04:53:32 PMYou can also make a splash with functions ... right?
Quote from: Seth on September 30, 2010, 01:06:14 PMhey funny ^^i gonna register and download that tonight, looks funny to try them !thx for the link Bob