Planetside Software Forums

Support => Terragen Support => Topic started by: mathieubr on February 02, 2014, 03:32:46 AM

Title: Bending Plants? Mesh Displacer ?
Post by: mathieubr on February 02, 2014, 03:32:46 AM
Hi!

I am creating several landscapes with grass or ground cover plants appearing quite close to the camera. To increase variety and realism I would like to randomly bend the plants. I know I can use a bent model and rotate it randomly, but is there a way to directly bent the meshes a little bit to produce more random results? Is it what the Mesh Displacer is for? How does this work?
Thanks a million!
Title: Re: Bending Plants? Mesh Displacer ?
Post by: N-drju on February 02, 2014, 10:04:18 AM
Or if not, you can populate the area with a mixture of grass types (add several populations) so that the landscape doesn't look bleak. I found Mr.Lamppost's grass packs very useful to that end but that's probably not the kind of answer you were expecting.  ;)
Title: Re: Bending Plants? Mesh Displacer ?
Post by: Matt on February 03, 2014, 04:36:43 PM
Hi Mathieu,

Mesh displacement can be used to deform objects, but it will affect all instance the same way. I hope this is something we can solve in future. There's some more information about it here:

http://www.planetside.co.uk/forums/index.php/topic,16609.msg162562.html#msg162562

Matt