Sorry for my extended absence. I still fight against a heavy flu... at least now I can fight it
. On Monday / Tuesday that was not a flu I have ever had... must have been something different - something really bad, diabolical, that wanted to kill!
Fortunately I have still all Render PCs busy whithout anything what I must do. But a little new idea I'll present at the bottom.
Bobby, the settings-screenshot must have been from a Terragen-Version before the glass shader was implemented in the program.
It's from the time when Hannes worked on his image for the NWDA Roadside Contest.
I have used the glas shader from the beginning of my "jungle-project" I only wanted to present the solution of the surface shader for the blurring effect. I still have to wait some time but first animation tests look already very good.
As promised just another idea:
I bought a nice pyramid on CGTrader for another view:
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