Hey all,
I am currently doing a render using sand (I know, pretty basic stuff ;) )
But I was wondering, is there a way to use functions/shaders to makes dents in certian places of the surfacing of terrian, to make it look like for example, Footprints ect.
thanks all
Zionner
Footprints have been done. Do a search for Footprints in the Snow.
Thanks man, searching now.
This'll be intresting ;)
Ok,
I had a look, and these would work, but im looking for something a bit more complex,
What I meant was a large amount of sand has been *thrown* from a certian point due to pressure coming down onto it, Is there a way to do that.
http://forums.planetside.co.uk/index.php?topic=2056.msg22696#msg22696
like this ?
No,
an effect, as if an aircraft is hovering like 100 meters over the sand...
I know they wont, but a basic partical generator would be sweet in this would it not?,,Maybe someone make a 3rd party plugin that will /hints loudly, and I will follow this as I was going to need something like that soon as well, good question bro.
DT
No, I didnt mean particles, (i've already went through that! lol)
I meant the After effect, large amounts of sand being scattered about everywhere
Ya I have scene something on displacement somewhere, but I cannot remember now where, but it looked like what you are trying to do, but I was thinking of the Ship hovering in the iar, with the sand displaced and also have the particles to blow around as well would be killer killer.
DT
yeah,
I have an engine for particles, but I have trouble exporting them
can't you do that with some craters ? i mean with some extreme displacements ?
hmmm, Possibly
I'm not sure how well it would work with my sand settings though,