Planetside Software Forums

General => Terragen Discussion => Topic started by: Ashley on June 18, 2015, 11:55:21 PM

Title: Animating Sky
Post by: Ashley on June 18, 2015, 11:55:21 PM
Hi,

I'm wondering if the animation version of TG3 supports the following?

-Animating clouds moving across a sky
-Rendering out a hdri/exr sequence
-Separate render elements such as cloud layers
-Multi channel exr
-Animate a revolution of the sun

Cheers!
Title: Re: Animating Sky
Post by: TheBadger on June 18, 2015, 11:58:45 PM
1, yes
2, Yes
3, Yes, I believe
4, ?
5,Yes
Title: Re: Animating Sky
Post by: Ashley on June 19, 2015, 12:05:18 AM
Haha awesome! :-)

Cheers
Title: Re: Animating Sky
Post by: Oshyan on June 19, 2015, 04:47:56 PM
Yes to everything except #4 (multi channel EXR), although I should be clear and say that some render elements (e.g. motion vectors) use multiple "channels" of the EXR (e.g. RGB) to store data (e.g. x, y, z motion vectors). But I assume you are referring to something else like layered EXR or perhaps Deep Composting/EXR 2.0.

- Oshyan
Title: Re: Animating Sky
Post by: Ashley on June 22, 2015, 01:23:46 AM
Yes I am referring to layered exr.
:-)