No matter, I'm an idiot.
Thanks dandelO. Fine gift.
No matter, I'm an idiot.
Wow. You've really thought about this.
Cool. ;D
Another nice approach.
Have you thought of making a height field from the pyramid(s)?
Should at least be faster. ;)
No matter, I'm an idiot.
No matter, I'm an idiot.
What i had in mind was making a heightfield from David Burnetts node
network in TG2 by connecting it to the shader input of the heightfield
node and generate it then.But,anyway,it was just a thought,so don't mind.
It would work that way but only for one pyramid structure, there's no way, that I know of anyway, to link all 9 up into one channel that would lead into a heightfield shader node. If there are any ideas how to make that work that'd be nice too.
*Minor edit to the above clip - 'Queens pyramid 4' was a little too big. Reduced the pyramid radius to 20m from the 22.5 it was before.
I don't have that much time at the moment so i threw something
together rather quickly,but i hope it'll give you the idea.
No matter, I'm an idiot.
Kudos!!!!
Clever work :). Thanks for sharing this.
Nice idea, I went to wikipedia to look at the original... and I found this. Did you shot the picture? :P
Pascal.
No matter, I'm an idiot.
Thanks for the tip!
Thanks Dandelo. This last image looks closer to the actual.