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General => Image Sharing => Topic started by: Dune on May 04, 2017, 02:20:35 AM

Title: Thick snow
Post by: Dune on May 04, 2017, 02:20:35 AM
As the title says.
Title: Re: Thick snow
Post by: DocCharly65 on May 04, 2017, 03:37:51 AM
The snow in the background looks perfect.
The snow in the foreground still looks good but somehow "dry". I don't know if reflectivity helps?
Title: Re: Thick snow
Post by: sjefen on May 04, 2017, 04:46:41 AM
This is awesome! I'm envious now.
This is what I'm trying to make  ;D
Title: Re: Thick snow
Post by: masonspappy on May 04, 2017, 05:46:24 AM
Beautiful!
Snow is deceptively hard to get looking real.
Title: Re: Thick snow
Post by: Dune on May 04, 2017, 06:28:24 AM
Yes, I struggled to get a 'wet' look on the snow, but that's pretty hard. I think a bit of RT reflectivity may help, but that takes much longer than no-RT reflectivity. I might have another go. Or a mix with a glass shader to get 'real' transparent toplayer.

@Sjefen: don't be envious, I told you how this is done in your thread. Just experiment a bit with the basic principle of a smoothish (small details 1-2m) terrain, and a almost completely white mask to mask a surface shader and then set offset a bit higher to raise all but the black parts of that mask and color it snowy white. I followed this up with an extra compute normal within that child input line of shaders for some lateral displacement, but that comes later.
You can't do this from a small detailed (or finely fractal warped) terrain, you've got to start smooth, and fill in the black masked areas with things like stones of fine displacement, whatever you want.
Title: Re: Thick snow
Post by: zaxxon on May 04, 2017, 10:11:11 AM
Wonderful snow!
Title: Re: Thick snow
Post by: bobbystahr on May 04, 2017, 09:27:37 PM
Quote from: Dune on May 04, 2017, 02:20:35 AM
As the title says.


I was a little 'thick' of snow by the time it all melted, hee hee hee
Title: Re: Thick snow
Post by: Cocateho on May 05, 2017, 09:15:53 AM
I think this looks really good in general, but maybe the reason the its not working so well in the foreground is indeed the dry appearance. The texture would be great for fresh powder snow, and the overall lumpy texture looks awesome in the background, but since it gives the impression it should be melting maybe it just needs a bit less "grain" and just a glossier appearance to reflect the icyness?
Title: Re: Thick snow
Post by: Dune on May 05, 2017, 12:34:01 PM
I'll try some things.

Found some refs, but actually it doesn't look thát wet, but lighter in the shadows and more displacement.
Title: Re: Thick snow
Post by: Dune on May 06, 2017, 06:47:23 AM
Some small changes.
Title: Re: Thick snow
Post by: sjefen on May 06, 2017, 07:51:12 AM
It's beautiful  :)

- Terje
Title: Re: Thick snow
Post by: luvsmuzik on May 06, 2017, 08:07:56 AM
The added flakiness is awesome. Wonderful! The pine is not a photo? :)
Title: Re: Thick snow
Post by: j meyer on May 06, 2017, 11:55:07 AM
To my eyes the foreground snow still looks too solid and dry.
Reflectivity is noticeable, but still....
Maybe some fake stones for a little sparkle would do.
Title: Re: Thick snow
Post by: Dune on May 07, 2017, 02:52:27 AM
No, pines are Speedtree pines with ZBrush added lumps (I think these are those) and procedurally patched snow on branches and needles.

I spent a few hours getting all to sparkle more, but it's pretty hard. There are already fake stones to 1. get tiny displacements, and 2. mask extra sparkle, but if the sun is just too far off, there's no sparkle. So I added another sun just ahead, and that works, but shadows don't need sparkle, so it's not perfect. I also experimented with lower (or higher) refraction index and roughness, and also with a mix of soft light grey and white pinpoint pf mask to feed the roughness. Adding another (RT- or noRT) reflective shader after the default snow stuff got me some dark spots, so that doesn't help either. Merging them works better, but I'm still not satisfied. Merging with a glass shader made it too dark (shadow), so I've had quite enough of it by now. Sprinkling the front with snow crystal objects might be the best, but well, they would be millions. I might have another go, though...
Title: Re: Thick snow
Post by: dorianvan on May 07, 2017, 09:23:31 AM
The last one looks fantastic Ulco. What do you mean by added lumps?
Title: Re: Thick snow
Post by: bobbystahr on May 07, 2017, 11:00:04 AM
Pretty darn good but the snow round here looks mostly like the rocky river pic...it only gets lumpy like that when it's warmish and the snow flakes are huge and clump similar to the top 2 reference pics
Title: Re: Thick snow
Post by: Dune on May 08, 2017, 02:29:06 AM
I took the tree into ZBrush and hitting a few buttons, came up with lumps where thicker branches/needles were. In Poseray I added those to the tree again with a snow shaderset over it.
Title: Re: Thick snow
Post by: Dune on May 11, 2017, 09:33:27 AM
Another version, now with stream (and trout!).
Title: Re: Thick snow
Post by: luvsmuzik on May 11, 2017, 09:48:35 AM
Better, and better, and even more better! :)
Title: Re: Thick snow
Post by: Cocateho on May 11, 2017, 10:15:38 AM
This is coming along quite nicely!
Title: Re: Thick snow
Post by: bobbystahr on May 11, 2017, 10:44:35 AM
There's something odd about the river rock snow ...kinda looks like puffball mushrooms....bit other than that purty darn good....
Title: Re: Thick snow
Post by: Dune on May 11, 2017, 11:13:24 AM
Yes, maybe just vertical displacement would be in order.
Title: Re: Thick snow
Post by: bobbystahr on May 11, 2017, 11:33:22 AM
Quote from: Dune on May 11, 2017, 11:13:24 AM
Yes, maybe just vertical displacement would be in order.

Sounds like that might be the answer...but gently
Title: Re: Thick snow
Post by: Hannes on May 11, 2017, 04:50:30 PM
Quote from: Dune on May 11, 2017, 11:13:24 AM
Yes, maybe just vertical displacement would be in order.

I think too. This looks kind of cool, but a bit like Marshmallow land ;D

Btw the sparkling looks great!!
Title: Re: Thick snow
Post by: Dune on May 12, 2017, 02:01:24 AM
Thanks Hannes, yes the sparkling is not the straightforward, but some mix with another refraction index and roughness, works quite well, though I still would like more 'wetness'.
This better? I don't know. I'll find some more photo's, but also thought this would be nice to make mossy boulders from, veggies like that would grow  'by normal'  ;)

Anyway, work is imminent, so experimentation time is over.
Title: Re: Thick snow
Post by: Hannes on May 12, 2017, 04:53:41 AM
Yes, I think, this is way better. Although the transition between the snow and the ground is a bit too soft. And the warped foam patterns in the water look a bit unnatural. (Nitpicking mode... ;))
Title: Re: Thick snow
Post by: Dune on May 12, 2017, 05:12:10 AM
That's easily changed. I had the idea to make the snow melt and do these streaks of molten snow down, or let some stalactite-like icicles hang under the piled snow, but I need to find some refs to get it more natural. Yes, the warping is a bit too much too (based on underwater textures), that can be changed easily as well. In fact it's all SO EASY  :P
I like nitpicking modes, especially from those I respect  ;)
Title: Re: Thick snow
Post by: DocCharly65 on May 12, 2017, 05:49:47 AM
That's great, Ulco!

What do you think about some footsteps of the two persons? They are sunken so deep into the snow... you understand what I mean? :)
Title: Re: Thick snow
Post by: Hannes on May 12, 2017, 06:04:03 AM
Quote from: Dune on May 12, 2017, 05:12:10 AM
I like nitpicking modes, especially from those I respect  ;)

Thank you, Sir! ;)

Quote from: DocCharly65 on May 12, 2017, 05:49:47 AM
What do you think about some footsteps of the two persons? They are sunken so deep into the snow... you understand what I mean? :)

I think, this is a very good idea. Maybe you (or someone else) can use the attached ones?
Title: Re: Thick snow
Post by: Dune on May 12, 2017, 10:36:50 AM
You know, I have thought about that, but didn't want to spend time on it. I might do that. But in snow this deep it would mean more than just some footsteps  ;)
Title: Re: Thick snow
Post by: dorianvan on May 12, 2017, 11:50:49 AM
Love the scene, but too many rocks for my taste or maybe clump them more. Snow and sparkles looks great.
Title: Re: Thick snow
Post by: Dune on May 12, 2017, 12:03:25 PM
Yes, well, it's not based on reality, merely a test of concept (he excused himself), but it might be an idea to get some larger smooth voronoi rocks in the stream, squarish-like.  Interesting to pursue a bit more...
Title: Re: Thick snow
Post by: Dune on May 13, 2017, 02:36:35 AM
This is not areally good idea, but I was a bit sloppy, I admit.
Title: Re: Thick snow
Post by: DocCharly65 on May 13, 2017, 03:07:44 AM
Hey a nice variation :)

Only critics: The persons should look like mummys if they stand there still since last winter ;D  ;D
Title: Re: Thick snow
Post by: René on May 13, 2017, 04:47:21 AM
I actually like the last one; the ice on the water looks very good. A mix of the two situations, so grass with snow patches may be also interesting.
Title: Re: Thick snow
Post by: Dune on May 13, 2017, 05:49:18 AM
Yes, the 'ice' is an interesting extra. I didn't plan that, but good to keep in mind how it worked. Well, if time permits I'll have another go at it.
Title: Re: Thick snow
Post by: masonspappy on May 13, 2017, 10:21:35 AM
Looks great, but there is a hole in the rocks?




Title: Re: Thick snow
Post by: Dune on May 13, 2017, 10:29:37 AM
Yes, render error, needs higher displacement tolerance. There's also some translucency remains.
Title: Re: Thick snow
Post by: dorianvan on May 13, 2017, 02:13:54 PM
That looks fantastic, snowy is great too!
Title: Re: Thick snow
Post by: Dune on May 14, 2017, 01:57:17 AM
Painted in some islands for a change. Loosing interest by now, but I may come back to this. I hope the XOIO winter people will be there when I get back  ;)

Puffball snow does exist, btw.
Title: Re: Thick snow
Post by: bla bla 2 on May 14, 2017, 12:51:59 PM
There is no trace of footsteps.  ;)
Title: Re: Thick snow
Post by: Dune on May 15, 2017, 02:00:06 AM
They were dropped there from space  ;)
Title: Re: Thick snow
Post by: DocCharly65 on May 15, 2017, 02:42:10 AM
Quote from: Dune on May 15, 2017, 02:00:06 AM
They were dropped there from space  ;)

I knew that... they always come from there... :)
Title: Re: Thick snow
Post by: bobbystahr on May 15, 2017, 02:02:17 PM
I love all these last ones even if they are snow...hate that stuff. But you tweaked my curiosity so I googled puffball snow and found this cool page:
http://www.terasu.co/lightwalking-snow-cave/
Title: Re: Thick snow
Post by: bla bla 2 on May 15, 2017, 02:37:19 PM
Quote from: Dune on May 15, 2017, 02:00:06 AM
They were dropped there from space  ;)

;D ;D

Or puts a temporal door. lol