This is a complete rework of an old project using the birch models that Bobby posted to make "aspens" (just changed the leaves really). I do intend on tweaking some things, the sunburst came out a bit strong and I need more ground cover veggies at least.
It's been a long time since I've posted on here, I think somehow my account got deleted as it said no account was registered with my email and I just hadn't gotten around to making a new one yet. I'll have to post some of my more recent stuff soon as well. I've been seeing some really good stuff on here though!
Like the trees a lot. (The sunburst is a little too strong for my taste though.)
You are correct. You don't post enough! Nice concept and I like the tree leaf color variation and the fern variation. :)
Wow! What a beautiful tree!!
Nice render.
What a lovely aspen tree, it blends so nicely as it clumps in the distance. I agree on the sunburst, maybe a little softer. The colour variation is a bit strong on the foliage too, maybe a softer contrast like 0.25 or 0.125? Overall though liking this a lot.
Very nice :)
Yepp - a little less sunburst and perhaps set to less smoothing the sunburst?
Nicely done and great kit bashing on those birch trees...with them I think there are 6 groups of 3 with High Medium and Lower poly versions though I haven't actually checked this.
Toned down the sunburst and the color contrast, also added more grass and some mountains in the back. I think this is a "semi" final. It needs a focus but I haven't figured out what to add yet.
Bobby - I had no idea any were lower poly, they all look pretty good to me, but who knows I haven't looked at all of them yet. The ones I've used so far seem at least high quality "enough".
Much better now :)
Indeed. I think you need some more (flowering) grasses and low shrubs, distributed in patches.
It's a lovely image! I've been studying it for a while now and wonder what it would look like with God rays?
Even better but I'd heed Dune's advice....
The low angle and slightly off-kilter framing work really well. Puts the viewer in the scene. The air is pure, it's a crystal clear day and the lighting is natural and lovely. Maybe move the camera slightly left or right so the main tree isn't partially blocking the tree behind it? (Or move one of the trees.) Echo Dune's comments about the ground cover.
Quote from: cocateho26 on September 02, 2018, 11:11:32 PM
Bobby - I had no idea any were lower poly, they all look pretty good to me, but who knows I haven't looked at all of them yet. The ones I've used so far seem at least high quality "enough".
Well I haven't inspected them by poly but I was guessing by file size, subsequent tests have proved me wrong as close up renders show no difference in quality.
Tried the image with the new path tracing, definitely a big difference! It glows in comparison. One big thing I noticed was the lighting on the tree trunks, really shows just how much more indirect light there is. Definitely good for shady forest scenes compared to the old ray tracing.
The quality setting are much lower than the original, in resolution, detail, and AA(although I did use the new robust sampler). The render took probably three times as long however. I look forward to when path tracing is better optimized because it makes a world of difference in quality.
Indeed it does. It's a real beauty!
Beauty with PT, wish I could handle an update but owning a house has attendant expenses like huge Home insurance...maybe by spring I'll be able to afford an update to my maintenance....I shall struggle on hee hee hee
Beautyful new glow in the render! Great!