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Spherical sky curved horizon line
Spherical sky curved horizon line
Started by Frank_Art, October 11, 2018, 04:46:44 PM
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Frank_Art
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Posts: 18
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Spherical sky curved horizon line
October 11, 2018, 04:46:44 PM
Hi everybody, do you have an idea why when I render a spherical sky (TERRAGEN 4)and the horizon line is curved? there is a way to make it straight?
Thanks
Matt
Planetside Staff
Posts: 4,633
I'm the crazy one
Location: Planetside HQ, Los Angeles.
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Re: Spherical sky curved horizon line
#1
October 11, 2018, 09:13:12 PM
Hi, welcome to the forum!
This is because the camera is not completely level. The camera's X rotation needs to be set to 0.
Just because milk is white doesn't mean that clouds are made of milk.
Frank_Art
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Posts: 18
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Re: Spherical sky curved horizon line
#2
October 11, 2018, 10:08:09 PM
Hi Matt, thanks alot
there is any specific reason that by default the position is 0 / 10 / -30?
Cheers
Dune
Fluent in Terragen
Posts: 19,850
Location: Netherlands
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Re: Spherical sky curved horizon line
#3
October 12, 2018, 01:20:22 AM
If you would set default camera to 0/0/0 you would be level with the ground (and part of terrain would be invisible) and not see the center of the simple shape masking the terrain. So by this setting you immediately see something that gives a clue about its workings.
Gallery
Matt
Planetside Staff
Posts: 4,633
I'm the crazy one
Location: Planetside HQ, Los Angeles.
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Re: Spherical sky curved horizon line
#4
October 12, 2018, 01:31:39 AM
We wanted the default view to be one where any objects added to the scene at 0,0,0 would be visible.
Just because milk is white doesn't mean that clouds are made of milk.
Frank_Art
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Posts: 18
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Re: Spherical sky curved horizon line
#5
October 12, 2018, 10:24:58 AM
Thanks alot guys! it make totally sense... I love this software so far
Cheers
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Spherical sky curved horizon line
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