Hello,
Here is a new scene I have done. I have mainly worked on the plain ground this time.
I could'nt find a way to rotate a heightfield terrain. I have tried with a transform input shader but it doesn't work. Is there any solution ?
David.
Very nice!
Very nice ground work and no unfortunately there is no way to rotate terrains that I've found...and I did work...there's the flip option maybe of help.
Quote from: bobbystahr on April 14, 2018, 04:06:27 PM
Very nice ground work and no unfortunately there is no way to rotate terrains that I've found...and I did work...there's the flip option maybe of help.
I concur - very good work on the ground details. And yes, there is no way to rotate the heightfield. :( What you can do however is to create a PF-based heightfield and rotate the PF output using transform shader. You will need to adjust the "position" values though, because the whole scenery will move about.
Thank you for your suggestions and comments !
David.
Did you use the erosion plugin? Nice snow cover too. Very realistic work!
The ground especially looks great.
Quote from: Kadri on April 15, 2018, 07:55:22 PM
The ground especially looks great.
Doesn't it just...very real!
QuoteDid you use the erosion plugin?
No, it is done with World Machine.
David.
Very nice and natural! Well done.
too bad that there seems to be no way to rotate a heightfield.
Just did some tests, and as far as I can see, you can rotate everything BUT the heightfield with a transform shader... :(