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General => Terragen Discussion => Topic started by: mhaze on January 20, 2019, 01:25:34 PM

Title: Masking fractal warp
Post by: mhaze on January 20, 2019, 01:25:34 PM
I've been trying to mask by altitude the fractal warp shader but all it does is turn off the fractal warp.  Any help or suggestions gratefully received.
Title: Re: Masking fractal warp
Post by: Matt on January 20, 2019, 01:57:42 PM
This will work only if the fractal warp is on a side branch, so that the main branch has already generated some displacement for the altitude constraint to be aware of. This limitation applies to all of the warp shaders that warp their main input, because the amount of warp is calculated before the main input is calculated - therefore the warp has no knowledge of the input.
Title: Re: Masking fractal warp
Post by: mhaze on January 21, 2019, 04:50:34 AM
Thanks Matt