Planetside Software Forums

General => Terragen Discussion => Topic started by: rosoule on February 25, 2018, 07:30:40 AM

Title: simple shape shaders
Post by: rosoule on February 25, 2018, 07:30:40 AM
I am using TG2 and can't locate the Simple Shape Shader input. Strange, but true.
Title: Re: simple shape shaders
Post by: archonforest on February 25, 2018, 07:41:32 AM
Indeed very strange. Do you want to put up a screenshot?
Title: Re: simple shape shaders
Post by: rosoule on February 25, 2018, 09:39:28 AM
Of what? I have looked at every Input option and can't locate Simple Shape Shaders.
Where would I go and does the fact that "Dynamic Link Library not available" appears when I start the program?
Title: Re: simple shape shaders
Post by: Dune on February 25, 2018, 09:56:44 AM
It's both under color shaders and displacement shaders.
Title: Re: simple shape shaders
Post by: rosoule on February 25, 2018, 10:06:08 AM
I have 9 under color and 12 under displacement, none say Shape Shader. Is it a subset of them or not?
Title: Re: simple shape shaders
Post by: luvsmuzik on February 25, 2018, 11:14:40 AM
Are you positive that when in Terrain tab.. if using fractal terrain....with fractal terrain control box open...mask by shader...create a new shader under Displacement...simple shape shader

The simple shape is used as a mask or to invert a mask. It is not an object like rock, plane, sphere, etc that you can use independently.

You can mask a surface layer to fine tune position and many other uses.
Title: Re: simple shape shaders
Post by: rosoule on February 25, 2018, 11:19:07 AM
my bad, soooooooo long since I played with TG
there it is