... Interesting, the painting sky bug, which, by the sound of staff replies to these topics on it, sounds like a small easy fix and it's probably already in the bag but, I can't seem to make the painted shader crash when using the 'view-relative' brush dimension. I'm scrawling all over entire view windows, sky and ground, both in the same stroke, etc.
Where a crash would happen in the 'absolute size' setting very abruptly, there is none at all, for me at least, using the other option. I can't make it crash.