I don't seem to be able to generate a population of spheres. I vaguely recall some discussion of this. Is there a workaround?
I believe the workaround would be to create an sphere object in a separate program (blender, wings3d etc.) then import it as an object.
Thanks, I kind of thought that might be the answer. In which case, shouldn't PS disable this option in TG2 till it's fixed?