Planetside Software Forums

Function Nodes In Practice => Function Node General Discussion => Topic started by: Kevin Kipper on October 14, 2019, 07:44:16 PM

Title: Get Altitude diagnostic tools
Post by: Kevin Kipper on October 14, 2019, 07:44:16 PM
Hi Everyone,

I'm using this "Get Altitude" node set up to create masks for "favor rises" and "favor depression" type situations and had a few questions.

1. Is there a way to visualize the "smooth" version of the terrain.  The one that comes from the "Get Altitude" node, I believe.  Actually see that geometry, even if temporary; like to toggle back and forth?
2. Is there a way to know what the range of values are from the subtract scalar node?  Numerical values, not just by connecting its output to a density shader mask.
3. Does Terragen have any diagnostic or utility type tools for visualizing these kind of things?

GetAltitudeSetup.JPG

Thanks for your help!

Kevin
Title: Re: Get Altitude diagnostic tools
Post by: Matt on October 14, 2019, 08:52:01 PM
"Get altitude in texture" gives you the altitude of the "smooth" version of the terrain, and this comes from the most recent Compute Terrain node. You can visualise this terrain by adding a Surface Layer with "Smoothing effect" enabled and set to 1. That will remove all displacements since the most recent Compute Terrain node and show the same terrain that "Get altitude in texture" is seeing.