Something a little different...............
Here is the original.................
Great. It would need some scratches and stains, some little camera faults (over exposure, or something) and it looks real authentic.
Not keen on the jaggie geometry of the propeller object. Pretty sure that bit shouldn't be visible at all.
How is this..................
Cool, reminds me of "Crimson Skies", a video game quite a few years back :)
I remember that game.
I like the first image, but I like the Idea of adding some grit to it too.
I used to play Crimson Skies a long time ago. It was fun.
From 67 years ago - consider maybe making the aircraft look less perfect. Otherwise, a very good creation.
I tried like hell to dirty the texture maps up. I could not get a PF to work for some reason. I just happen to think about something..............TBC. ::)
Use a transform shader between fractal and part/default shader, set to world space.
That is what I thought of.............will post later.
One more time..............