Planetside Software Forums

General => Image Sharing => Topic started by: yossam on July 11, 2013, 01:08:49 AM

Title: 1946
Post by: yossam on July 11, 2013, 01:08:49 AM
Something a little different...............
Title: Re: 1946
Post by: yossam on July 11, 2013, 01:48:11 AM
Here is the original.................
Title: Re: 1946
Post by: Dune on July 11, 2013, 03:20:54 AM
Great. It would need some scratches and stains, some little camera faults (over exposure, or something) and it looks real authentic.
Title: Re: 1946
Post by: Andrew March on July 11, 2013, 04:12:24 AM
Not keen on the jaggie geometry of the propeller object. Pretty sure that bit shouldn't be visible at all.
Title: Re: 1946
Post by: yossam on July 11, 2013, 03:06:13 PM
How is this..................
Title: Re: 1946
Post by: cyphyr on July 11, 2013, 03:36:45 PM
Cool, reminds me of "Crimson Skies", a video game quite a few years back :)
Title: Re: 1946
Post by: TheBadger on July 11, 2013, 03:50:58 PM
I remember that game.

I like the first image, but I like the Idea of adding some grit to it too.
Title: Re: 1946
Post by: yossam on July 11, 2013, 03:57:38 PM
I used to play Crimson Skies a long time ago. It was fun.
Title: Re: 1946
Post by: choronr on July 12, 2013, 02:26:58 AM
From 67 years ago - consider maybe making the aircraft look less perfect. Otherwise, a very good creation.
Title: Re: 1946
Post by: yossam on July 12, 2013, 02:51:19 AM
I tried like hell to dirty the texture maps up. I could not get a PF to work for some reason. I just happen to think about something..............TBC.  ::)
Title: Re: 1946
Post by: Dune on July 12, 2013, 01:46:07 PM
Use a transform shader between fractal and part/default shader, set to world space.
Title: Re: 1946
Post by: yossam on July 12, 2013, 01:51:01 PM
That is what I thought of.............will post later.
Title: Re: 1946
Post by: yossam on July 12, 2013, 03:05:54 PM
One more time..............