This render took a bit of time, but was better than the last. My galaxy haze layer somehow got bumped up like 2000k from the galaxy, not sure how, but other than that things look a lot better, though a little thin. I'm not satisfied with the cloud forms still. I wanted better natural bands but can't figure out how to warp without tiny "particle" like distortions when dealing with large scales. Denis is the master of clouds, that is for sure.
Hard to capture detail and form at the same time with resolution restrictions, but still decently happy with it... a lot I dislike though about my cloud forms.