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Open Discussion / Re: What is your "flagship" render?
« Last post by Hetzen on Today at 10:16:17 AM »
I think this was my first completed render with populations in TG, not sure if the second came before or afterwards but it was definitely one of my first scenes.

I tried to open the fields project a few years back, Frank wanted to have a look at it, all I got were infinity spikes coming out of the walls. It was the first time I'd used blue nodes and there must have been some naughty math in there, divide by zero from a PF, or something. I only use multiply now because of that scene.  :)
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Terragen Discussion / Re: Render freeze
« Last post by ajcgi on Today at 09:42:38 AM »
Send it to Pixel Plow, they'll render it.

It's worth the money. I've done 16K spherical backgrounds there that would have occupied my machine here at the shop for a couple of days.


https://www.pixelplow.net/pricing/

This presumes their machines won't freeze too. ;)
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That's really cool. A great timesaver for background shots at least.
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Terragen Discussion / Re: TG2:Rivers?
« Last post by jackblack on Today at 07:11:07 AM »
Well I went ahead and bought TG4 Pro, guess I'm one of the cool kids now.
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Open Discussion / Re: What is your "flagship" render?
« Last post by N-drju on Today at 06:48:36 AM »
It is fun to look at these dialogue boxes now. :D
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Image Sharing / Re: The worlds of Star Wars Knights of the Old Republic
« Last post by Kexikus on Today at 06:46:35 AM »
Thanks guys, glad you like them :)

These are still just fantastic. Are you releasing the HD skybox pack? Would definitely be fun to play with.

Yes, that's exactly what I'm going for.
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Terragen Discussion / Re: Render freeze
« Last post by N-drju on Today at 06:44:13 AM »
I have a machine with 128GB of RAM and have routinely addressed 100+GB of it with Terragen. So it's not a Terragen limitation for memory addressing.

I think we have a consensus that it's not Terragen's fault that memory is cut out of the rendering process. Maybe I mismatched a word or two. :) Of course, I mean a system doing strange things to "preserve vital functions". I remember my first goes on XP with TG 2. It was horrible...
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Image Sharing / Re: Keeping my Hand in
« Last post by N-drju on Today at 06:08:44 AM »
Don't do the render if you can't do the time... well... something like that. :P

Hehe, just kidding. I think it was worth it.
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I have something in the works on this topic...

Interesting... me too. ;) What is your exact topic then?
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