Recent Posts

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21
Image Sharing / Re: New series of river works
« Last post by Rich2 on September 22, 2018, 09:13:59 PM »
I'd say you're off to a good start.  Definitely has the look of a river in the southern U.S.
22
Terragen Support / Bucket Tile Grid Overlay
« Last post by WASasquatch on September 22, 2018, 06:39:36 PM »
This would be useful for cropping into a tile, without including other tiles for previewing a crop, which would help increase preview render time.
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Open Discussion / Re: Marvelous Designer
« Last post by WASasquatch on September 22, 2018, 06:20:09 PM »
Looking into this program it doesn't seem like too powerful of a GPU would be required. It seems you could get by with a multimedia GPU. RX 550 for 100 bucks would do great with it, from what I can tell. Could even go cheaper into the EVGA realm of 50 buck GPUs. I say this cause the system requirements aren't too extreme, and my RX 480 is speedy as can be with this software and it's a year+ old flagship.

RX 550 (best bet for buck; supports 4k texture streaming and the like; basically a mimic of their high-ends with less memory and clock speed): https://www.google.com/shopping/product/16435426776431504907?q=RX+550&client=firefox-b-1-ab&biw=1920&bih=966&prds=hsec:online,paur:ClkAsKraX1rKfOTeMMn0XX5tUOCyPdZuMdmhcaCVfTUBbYB-VxrNaULcwEY6vEEgUuBBp23OkuInHK7KcrjWNcUUcrdQ0Vhl69ljO6WTloX13ARhv0QSsxZ_iBIZAFPVH73d1Sep9ydGtNoBZP88E0vGcD1Xew&sa=X&ved=0ahUKEwi8jJ7Lnc_dAhWqsVQKHbAeBCYQ2SsIFg
Nvidia GT 1030 (may be slow): https://www.google.com/shopping/product/15023898962901569330?q=nvidia+GT+1030&client=firefox-b-1-ab&prds=paur:ClkAsKraX8TZijzvkKEvmLQwpyTEk8feMYgzqMRD5-J37o_0RQVU84CF68PkQ-5amEtc-lxU9FGMQQZ3TTYn00jUykIqgj5U_ASqyZi7CrpFYuzUUcaMivPaNxIZAFPVH72YwBJoxXG3_inOmK1Nr3VrRuWxSQ&sa=X&ved=0ahUKEwjmkcC1nc_dAhUCFXwKHcfoBDUQ8wIImAQ

In general, both these cards will perform better than intel's IGP. Just for videos and what not before Marvelous Designer.
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Image Sharing / Re: New series of river works
« Last post by WASasquatch on September 22, 2018, 06:17:45 PM »
Love the sandbar areas. Would love to see more texturing to make it pop.
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Image Sharing / Re: New series of river works
« Last post by Lady of the Lake on September 22, 2018, 05:34:44 PM »
Both nice.....second one is my favorite.
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Terragen Discussion / Re: Populate random Objects and masked it with a shader
« Last post by Dune on September 22, 2018, 04:02:14 PM »
You can't populate random objects. You'll have to populate by object. It's not that much work, because you can copy paste the pop areas, so 10 pops is nothing really.
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Terragen Discussion / Populate random Objects and masked it with a shader
« Last post by Adions on September 22, 2018, 03:25:57 PM »
Is it possible to populate random Objects and masked it with a shader? I tried the standard workflow but for me it seems very, very slow and somehow it makes no fun to create 10 population nodes with each one object to give for example grass, trees or vegetation in general some randomness.

How can I speed up this kind of workflow. How is your population workflow?
28
File Sharing / Re: Rock Outcrop Stands
« Last post by Rumburak on September 22, 2018, 02:42:37 PM »
Very nice. Thanks for sharing.
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Image Sharing / Re: New series of river works
« Last post by DocCharly65 on September 22, 2018, 02:03:57 PM »
I like the second too. Especially the slight foam borders at the coast lines!
30
Image Sharing / Re: Paso Durango
« Last post by DocCharly65 on September 22, 2018, 02:01:46 PM »
Very nice colors in the canyon and great color patterns!
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