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Some things ive been trying.
Some things ive been trying.
Started by willzah1313, April 12, 2007, 05:58:38 AM
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willzah1313
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Posts: 3
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Some things ive been trying.
April 12, 2007, 05:58:38 AM
one of my first attempts using both redirect shader and intersect underlying.
Tell me what ya think!
rcallicotte
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Re: Some things ive been trying.
#1
April 12, 2007, 09:21:03 AM
Very cool. There (again) isn't anything I dislike about anything, except I'd prefer the clouds be more realistic.
So this is Disney World. Can we live here?
old_blaggard
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Re: Some things ive been trying.
#2
April 12, 2007, 09:43:09 AM
I agree that the clouds look a little small considering their density. The rest of the iamge looks pretty good though; maybe a little more variation in the colors of the snow would help add a little realism to the terrain.
http://www.terragen.org
- A great Terragen resource with models, contests, galleries, and forums.
dhavalmistry
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Re: Some things ive been trying.
#3
April 12, 2007, 11:24:23 AM
I like your terrain but what is the bright spots behind terrain in the shadows???
"His blood-terragen level is 99.99%...he is definitely drunk on Terragen!"
ProjectX
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Re: Some things ive been trying.
#4
April 15, 2007, 10:08:45 AM
What does intersect underlying actually do?
The name doesn't give anything away.
RedSquare
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Location: Norfolk - UK
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Re: Some things ive been trying.
#5
April 15, 2007, 05:44:07 PM
Quote
intersect underlying actually do
Haven't a clue, but didn't Oshyan say that this is in the pipe line for the next update as it doesn't work?
Oshyan
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Location: Outland, CA, USA
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Re: Some things ive been trying.
#6
April 16, 2007, 02:18:12 AM
Intersect Underlying isn't working properly at present, although it does have some affect on things. Its functionality will be better explained once the new options for it are implemented.
- Oshyan
ProjectX
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Re: Some things ive been trying.
#7
April 16, 2007, 03:42:13 AM
Ok cool. Thanks for the answer!
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Some things ive been trying.
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