Hello! I just picked up Terragen again after six years of not using it, and I'm already getting excited over it again! I was told that you folks like seeing renders from those of us who are re-learning it or learning it for the first time — so here I am!
Below, I'll include a render of mine from 2016 as a comparison to where I'm at now. I honestly remember a lot more of the program than I thought I would've, but I still have much to relearn. The main area I want to get stronger in is shading and implementing features like rocks and grass. Still, though, I think this turned out decently well!
2016 render (including an Anaconda from the game Elite: Dangerous, which I edited in with Paint.Net):
(https://i.imgur.com/Bhu0Ybm.png)
And here's my render from yesterday!
(https://i.imgur.com/I1QuyJ3.png)
I'm looking forward to getting back up to speed and engaging with the community here!
Welcome back to Terragen. Nice work!
Cool of you to rejoin our community! A lot has changed and TG is improved a lot in those 6 years. So a very warm welcome, and hope to see more of you here.
Great! Welcome back!! :)
I've gotten a better handle on how terrain masking works! Plus, I've employed the oldest trick in the book: you can't notice a lack of detail if the sun is too low for there to be detail.
(https://i.imgur.com/qkalYNL.png)