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General => Image Sharing => Topic started by: René on December 31, 2017, 07:54:39 AM

Title: Interior render
Post by: René on December 31, 2017, 07:54:39 AM
I've been experimenting a bit. Considering that Terragen has not been optimized for interior rendering, I think it turned out pretty well, or at least promising. Inspired by Blade Runner 2049. The building is made with FormZ.
Title: Re: Indoor render
Post by: cyphyr on December 31, 2017, 08:01:43 AM
Very atmospheric, you've captured the Blade Runner look quite well.
More fine detail and obviously a better figure.
Title: Re: Indoor render
Post by: Kadri on December 31, 2017, 08:38:28 AM

Nice.
Title: Re: Indoor render
Post by: bobbystahr on December 31, 2017, 11:01:11 AM
Agree with cyphyr, the atmosphere wizard, on all counts.
Title: Re: Indoor render
Post by: René on December 31, 2017, 11:25:09 AM
Quote from: cyphyr on December 31, 2017, 08:01:43 AM
Very atmospheric, you've captured the Blade Runner look quite well.
More fine detail and obviously a better figure.

If I am going to pursue this, I will take care of all these things. For the time being, this is a test to see what is possible in this area in Terragen, and I am pleasantly surprised. :)
Title: Re: Indoor render
Post by: luvsmuzik on December 31, 2017, 03:47:34 PM
Overall, I love this, but maybe decrease the light sources to fade in the distance if that is how this is lit. Just a tad. :)
Title: Re: Interior render
Post by: DannyG on December 31, 2017, 10:11:16 PM
Excellent sense of scale, lights are spot on
Title: Re: Interior render
Post by: Dune on January 01, 2018, 04:36:15 AM
Cool. Curious where you take this to.
Title: Re: Interior render
Post by: archonforest on January 01, 2018, 06:09:21 AM
WOW! Great test and also curious about the continuation of this.
Title: Re: Interior render
Post by: mhaze on January 01, 2018, 07:04:08 AM
Excellent start, I too am intrigued to see where you take this.
Title: Re: Interior render
Post by: gao_jian11 on January 02, 2018, 04:33:49 AM
Awesome! Can not believe this is TG rendering, how to set this project GI?
Title: Re: Interior render
Post by: René on January 04, 2018, 04:09:03 AM
Quote from: gao_jian11 on January 02, 2018, 04:33:49 AM
Awesome! Can not believe this is TG rendering, how to set this project GI?

There is only one light source, the sun, almost straight from above. The entire room is illuminated by the reflected sunlight. Blue sky density is set to 9 to make the beams of light clearly visible.
Title: Re: Interior render
Post by: gao_jian11 on January 04, 2018, 08:06:19 AM
I also go to try.
Title: Re: Interior render
Post by: luvsmuzik on January 04, 2018, 12:03:57 PM
I must say, I am very impressed with this render. Thanks for that info about your light source. I have viewed this on several media viewers, since all of my stuff is mix match. Looks quite fantastic on newest television with smart technology. :)
Title: Re: Interior render
Post by: bobbystahr on January 04, 2018, 12:04:27 PM
Quote from: René on January 04, 2018, 04:09:03 AM
Quote from: gao_jian11 on January 02, 2018, 04:33:49 AM
Awesome! Can not believe this is TG rendering, how to set this project GI?

There is only one light source, the sun, almost straight from above. The entire room is illuminated by the reflected sunlight. Blue sky density is set to 9 to make the beams of light clearly visible.


good trick on the blue sky density...will remember that.