Hi Oshyan, yes they are checked. My fog sharpness now is 1. With 5 as value, I get really brighter beams, while it doesn't change much from 5 to 20. And it affects mainly brightness, since I can see much more the difference between light and shadow. I think I couldn't be able to explain me well . Quality of the beams is mostly matters of quality render, I've made some test, but we are talking of really long render times. I've learned about godrays and volumetric effects in Maya, here workflow is really different.. I'm afraid I misunderstood WASasquatch, probably I didn't understand what he meant
edit: now it's becoming difficult for me to follow you in english, however, these that follow are some of the tests I've made: on the left sharpness 1, on the right 5 (5 and 20 were almost the same).
[attach=1]
here is: sharpness 20, density 0.006 and high high quality
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