Planetside Software Forums

Support => Terragen Support => Topic started by: peejay on June 26, 2007, 04:04:11 PM

Title: not so invisible light
Post by: peejay on June 26, 2007, 04:04:11 PM
playing around with clouds and lighting - a fill light in the sky to the centre right of this render shows up as a splodge of red, though it was set to be 'not visible'. It is ridiculously bright, about 1 million units. The scene has 2 suns and two fill lights, but only the brighter of the fill lights is doing this. Thought you should know...
Title: Re: not so invisible light
Post by: Oshyan on June 27, 2007, 12:33:44 AM
Was GI on?

- Oshyan
Title: Re: not so invisible light
Post by: peejay on June 27, 2007, 01:08:05 AM
Yes, also, checking the file, it seems I had raytraced shadows on as well (didn't intend to though)
Title: Re: not so invisible light
Post by: Oshyan on June 27, 2007, 01:16:13 AM
Then it's probably a GI issue due to such high light intensities. The red render artifacts seem to usually stem from the GI system.

- Oshyan