This started out as a cloud experiment and my ADD clicked in and this happened...C&C if you wish to...
Aw, heck - nobody has yet, so I will. Overall, a decent render. Keep working on your clouds - you may have something going. Somehow, though I get the feeling a Fake Stones shader was used as a mask for the terrain displacements.
Some nice features here - some more veg and as already mentioned a bit more work on the clouds?
Quote from: Rich2 on January 22, 2019, 03:25:36 PM
Aw, heck - nobody has yet, so I will. Overall, a decent render. Keep working on your clouds - you may have something going. Somehow, though I get the feeling a Fake Stones shader was used as a mask for the terrain displacements.
Nope, the foreground's done with an image map displacement Rich; FS's won't do anything but sharp edged displacement when used as a mask in my experience. The clouds are in the queue for sure....as is the veg. The foreground trees it turns out had no opacity set in the .tgo so I'm going to trade them out for a different Beech tree and do some work on the grass as well.
experiencing CTD events working on this...will try to update it as soon as I figure out hoe heh heh
mid stream. Found my Olive tree folder and first replaced the trees, then added a greek looking temple, then water and totally changed the view. Here's a small test render C&C welcome
Gets better and most important: more interesting. :)
Perhaps a bit more details of the ground in the foreground?
Quote from: DocCharly65 on January 26, 2019, 05:05:56 PM
Gets better and most important: more interesting. :)
Perhaps a bit more details of the ground in the foreground?
As it's a remnants type scene I'm looking for free broken pillars/columns and various vetritus to scatter in that collapsed foreground for starters Doc
Quote from: DocCharly65 on January 26, 2019, 05:05:56 PM
Gets better and most important: more interesting. :)
Perhaps a bit more details of the ground in the foreground?
Back to this one with Antelope Canyon AZ finally done.
,,,I think. At least for now. Hope y like it Doc
Great, Bobby :) and it looks like you found some broken pillars/columns for the foreground. :)
Quote from: DocCharly65 on February 02, 2019, 10:01:25 AM
Great, Bobby :) and it looks like you found some broken pillars/columns for the foreground. :)
Thanks muchly, also on the mound I added a PBR set of an old wall brick textures to give the impression it was once a building
Columns are a nice touch. Good foam on the water surface, too.
Quote from: sboerner on February 02, 2019, 12:55:45 PM
Columns are a nice touch. Good foam on the water surface, too.
Thanks on the foam comment...I got lucky heh heh..the column was I suspect something I approved in free stuff at renderosity when I Moderated freestuff...found it with 'search this pc' in a very old dir.