Recent posts

#1
Open Discussion / Re: VUE, PlantFactory and Plan...
Last post by cyphyr - Today at 04:49:05 AM
I saw this. Very sad news for the dev team and the Vue user base.  

Always good to have another source of plant assets (not sure if it works yet but I think it should). 

It's great that they are offering it free but as it's no longer in development it will fall behind the competition. 

As far as I can see this makes Terragen the only dedicated creative landscape program on the market.






#2
Terragen Support / Re: Hide Cloud reflection from...
Last post by Dune - Today at 03:29:51 AM
There are possibilities, but you'd have to pull some tricks, and it may not be perfect (but might be made so - this is just a quick setup on one layer, without real water).
#3
Open Discussion / Re: VUE, PlantFactory and Plan...
Last post by Dune - Today at 01:58:19 AM
That's an awesome offer! Thanks very much for the message and links! :) :)
#5
Terragen Support / Re: Hide Cloud reflection from...
Last post by dreamzfiction - May 06, 2024, 11:40:38 AM
I considered setting up the scene in blender, but I rather prefer the realism of Terragen, and it's powerful micropolygon displacement, which is way faster in rendering and more detailed than blender's displacement.

To provide more context, I have included a PNG of the scene I am currently working on
I would also like to add shorelines around the island, any info or links to a shoreline preset would be much obliged
#6
Terragen Support / Re: Terragen Sky Crashes
Last post by scarfchase - May 06, 2024, 11:01:10 AM
Thanks for the solution, problem resolved.
#7
Terragen Support / Re: Hide Cloud reflection from...
Last post by Dune - May 06, 2024, 06:36:20 AM
Yes, you are right. It may be just some clicks and all frames are comped. Never done that.

The reflection is not set to RT, so there's hardly anything to calculate. That might be different when using PT, however.
#8
Terragen Discussion / RTP shadow?
Last post by Dune - May 06, 2024, 06:32:50 AM
Is this correct? RTP shows a shadow, whereas there is no shadow set. It won't render, so it's not a problem, merely an observation.
#9
Terragen Support / Re: Hide Cloud reflection from...
Last post by KlausK - May 06, 2024, 05:37:59 AM
Sure, comping is another step to add.
But, Blender, BMD Fusion or DaVinci Resolve are free and more than capable and
there are definitively other free packages to use.
Animation and more complex stuff should be done this way anyway.
More Control of the final product anyway, often faster and more efficient,
always the saver route for large numbers of pictures.
Learning how to use these tricks (Render Layers etc) is always a good thing.

Since you are only covering up the reflections somehow from the clouds, don`t you think TG has to still calculate them, to check, if they need to be drawn on screen? Would that not slow down the render times unnecessarily?
Rendering clouds is rather slow anyways so having unused calculations in the background would be rather unwanted.

But that`s just me. I am not really interested to do all and everything in TG.
Especially when it comes to animating stuff in it. That is why we have the Render Layers in there.

Let`s hear what the TS thinks about this. ;) He did not say anything about other reflections or plants and so on.

CHeers, Klaus

#10
Terragen Support / Re: Hide Cloud reflection from...
Last post by Dune - May 06, 2024, 02:18:49 AM
Smart. But that would still require comping all the frames, and I guess that's a problem without appropriate software.

If it's just a small lake something like this could work. Perhaps without the card, larger waters will also work. Takes some fiddling to get the color and darkness of the water like you want, and you won't have reflections at all, so plant no trees near the lake edge ;) It may also work without the card, and just the default shader settings of the lake.