The Monthly Contest on Ashundar has the theme 'Hanging Valley' this month, and I'm participating.
I used the edge of a heightfield to get the hanging valley. The problem is that the border of a heightfield doesn't seem to get all the displacement of the rest of the terrain.
As you can see in my first decent test render below, which took 21 hours to render, the cliff sides don't have nice displacement on them, and other parts of the terrain have way to much displacement.
Have to work on that, as well as the colours, and perhaps the POV.
Tell me what you think so far...