Just wanted to let you know, that I spent five days trying to get rid of the f****** sliding. I created a whole new animation from scratch with separate feet.
In the end the sliding was even worse. It's really a pain in the ass!!!
I give up on that for now. The previous walk cycle looks OK from a distance, and given the fact that TG isn't really made for this, I'm quite happy with the result I have.
It's really tough to animate something a little more complex, when you don't see the result immediately in the viewport. You guess what number could work, type it in and hit populate all each time. It's really tedious, but I don't want to complain. I'll use what I have for my planned tiny little cheesy Star Wars fan movie.
Darth Vader is already walking, and I have some ideas I'm looking forward to. I even tried to simulate some cloth animation for Vader's cape. It's far away from perfect, but since it's a simulation of a cloth simulation it's OK I think.
Here's a very early test shot.
Kadri, I know, you don't mind if people add their own stuff to your thread, but I think I was seriously hijacking it, so this is my last posting in this thread. I'm going to create a separate one in the animation area. Thanks for your brilliant ideas that made all this possible.