Not much time left. Not sure if i can finish this in time.
Some test renders below. From old to new.
There were much much more test images between of course.
They are all very special. Just render one of them in high resolution and submit it, finished or not. I am struggling with the same dilemma. :-\
You have some interesting shapes and camera angles going on here.
The last one is my fave but keep at it.
Certainly good stuff, Kadri. Just do what René says, add some colors and something that tells size relations and submit. It kind of looks like slate, so a mining device (?), some areas where the slate is so much eroded that some grasses/shrub can take hold, and some bluish-black shine.....
Hi Kadri, I'll get to the number 3.
Great start, any one of the three would be excellent with some colour, atmosphere and veg.
Those are spectacular Kadri! Some of the best cliffside rock I've seen in TG!
03 and 04 are very promising. I agree that you do not necessarily need some huge, complex scene to have a great representation of "cliff". This image in our galleries has remained a favorite of mine for years, despite being quite simple: https://planetside.co.uk/wp-content/uploads/2018/03/displacement.jpg
- Oshyan
Thanks all.
I am not sure which one i should use too...03 or 04. But i think i will use the relative simpler one (04) because of composition reasons.
That image comes always to my mind too Oshyan and kinda what i had in my mind already at the beginning.
Looking very nice Kadri, it would be nice to see you enter. Good luck
Thanks Danny.
I am working on colors and objects right now.
Kitbashing what i have around.
Quote from: Dune on April 07, 2018, 02:53:42 AM
...It kind of looks like slate, so a mining device (?), some areas where the slate is so much eroded that some grasses/shrub can take hold, and some bluish-black shine.....
There are already very nice ones with plants etc. :) so i have a desert kind of look without plants in my mind.
A mine could be nice too, but i want a different kinda science fiction (ones again) look.
Just don't know if i can make it in time. If not i will send what i have.
Quote from: Kadri on April 08, 2018, 05:37:35 AM
Quote from: Dune on April 07, 2018, 02:53:42 AM
...It kind of looks like slate, so a mining device (?), some areas where the slate is so much eroded that some grasses/shrub can take hold, and some bluish-black shine.....
There are already very nice ones with plants etc. :) so i have a desert kind of look without plants in my mind.
A mine could be nice too, but i want a different kinda science fiction (ones again) look.
Just don't know if i can make it in time. If not i will send what i have.
I'm sure it will be great. Go according to your inspiration!
04 looks very promising.
Thanks.
Looks like i can make it only with some small additions on the cliff.
Couldn't make what i had actually in my mind and the way those look now could be interpreted as kind of a mine Ulco :)
Me too, i have another imagination of my work, but at the end it even not close to it ;D ;) !!
Quote from: Artice-3d on April 09, 2018, 09:12:45 AM
Me too, i have another imagination of my work, but at the end it even not close to it ;D ;) !!
:)
By the way, how did you get vertical sliced noise, like various noise clumping :) ?!
I made this really fast so had no time to break it apart and see what part is the most important one.
But Strata, Vortex , Stretched fractals and transform shaders are the most important part i think.
When i have time i might write about 1-2 parts.
The vertical sliced parts are probably mostly from the Vortex shader. I hadn't tried it on walls before.
Thanks kadri, interesting stuff for me :-X ;) :o
Wow Kadri, to me you have the most interesting cliff structures!
Quote from: Hannes on April 10, 2018, 05:31:27 AM
Wow Kadri, to me you have the most interesting cliff structures!
Mimic that Hannes, 04 is awesome looking. Still time to get this in
::) :)
Had many problems like Computer crashes, things that should be easy but going wrong all the ways...
There is an idiom here "Devil joins in haste work" ( more haste more waste ?).
The left lower part was supposed to be filled with clouds or flying small creature flocks coming from the cliff etc.
Anyway, it is finished.
Normally i would crop the left and a little of the lower part (after i could not add the things i wanted).
But the cliff formations looked like that part could still stay, so i left it as it is. Subjective of course.
The objects are some from mine and from different objects kitbashed.
No postwork of any kind except resizing and converting to jpg.
Great job, Kadri. In such short time, you really made something special.
Impressive rocks - great work.
pretty cool Kadri! ;)
Fantastic!!
Awesome. Fully reveal the charm of tg. This picture Oshyan mentioned is the beginning of my favorite tg. I remember that it was a very old person. At the time, he made me very excited.
Thanks all.
Excellent!
Well done Kadri. I really like this. The model fits in perfectly and I'm intrigued to know why it was built there and what it does. Great scifi!
Thanks guys.
Above i mentioned the flocking creatures that i couldn't make because of problems.
I should get some sleep but i got curious and made some tests.
This is the old thread about the problem (if it is the same one):
https://planetside.co.uk/forums/index.php/topic,21503.msg216279.html#msg216279
[attach=1]
I haven't read all what we wrote in that thread, but it looks like the same problem happens
even if you only change the values in the "Area rotation" option in the populator itself (with the object Transform values unchanged).
This is with Windows 10 64bit, Terragen 4.1.18 64 bit.
The same problem was in 4.1.15. I installed 4.1.18 just because of this problem yesterday.
Is this the same old bug?
Cool rocks, nice.
Thanks.
I was nearly going to use this. Just wasn't sure about the red colour.
But i like this one too. There is a little contrast and sharpening.
Wow, the last version is incredible!! You didn't submit this one?
AWESOME! I like this one a bit better.
Thanks.
Quote from: Hannes on April 11, 2018, 03:24:14 PM
Wow, the last version is incredible!! You didn't submit this one?
No. I didn't. The other one looks, to me at least, just a little bit more realistic.
But this one does have more...punch or whatever you could call probably.
I liked both of them. Choosing one was hard unfortunately.
I really love what you came up with here. One of the things that sets apart a great image from just a nice one is telling a story, and it can be very hard to do without human characters, or at least animals, etc. You've succeeded in doing that here with a simple structure, and that's been a hallmark of much of your work in recent years, including the incredible planet-spanning structures in your VR challenge submission which are still some of my favorites. This one reminds me for some reason of the cliff-side structures constructed within the walls of the Valles Marineris on Mars in Kim Stanley Robinson's "Mars" trilogy... and that's a very good thing to be reminded of. :)
- Oshyan
The bug is still there. I had it a few days back when I wanted to populate small stones on a vertical plane; they all sat in rows.
Inspiring. Looks like somewhere Riddick would visit.
Thanks all.
Quote from: Oshyan on April 12, 2018, 01:03:29 AM
...One of the things that sets apart a great image from just a nice one is telling a story, and it can be very hard to do without human characters, or at least animals, etc. You've succeeded in doing that here with a simple structure...
Sometimes it happens by accident and i am not shy to admit that. But here i tried to get such a feeling.
Sweet that it gave you that feeling. The basic "Cliff structures" name was deliberate too .
Quote from: Oshyan on April 12, 2018, 01:03:29 AM
... This one reminds me for some reason of the cliff-side structures constructed within the walls of the Valles Marineris on Mars in Kim Stanley Robinson's "Mars" trilogy...
Still on my reading list.
Quote from: Dune on April 12, 2018, 01:33:16 AM
The bug is still there. I had it a few days back when I wanted to populate small stones on a vertical plane; they all sat in rows.
Thanks for confirming Ulco.
Quote from: J_Con on April 12, 2018, 02:26:15 AM
Inspiring. Looks like somewhere Riddick would visit.
Ahaha...When i tried to put the flock of small flying creatures i thought for a second if this "will this kind of remind the Riddick movies" actually. Haven't seen it since many years.
I wanted to see the scene a little closer(except colour nothing changed).
Very nice. Btw. did you make this 'simply' by tilting the camera? I would do that if you 'just' have a cliff, no ground.
Yes just got closer and tilted the camera. The cliff is a displaced Terragen cube object Ulco.