Something I have been working on for an Irish sculptor, Agnes Conway (http://www.agnesconway.com/ (http://www.agnesconway.com/)).
The stepped hill (which has an intriguing story behind it) is devoid of trees or shrub (6), but quoting Agnes: ".....and it's been agreed that they'll plant native trees and shrubs on the sloping sides of the upward paths, so that those trees and shrubs will eventually form a tunnel that you walk through, following the path around and around. From the park, it will hopefully just look like a heavily-wooded hillock."
Nice work.
Very happy with how this is looking :)
This is the real thing on google satellite https://www.google.com/maps/@53.2700795,-6.2760678,110m/data=!3m1!1e3 (https://www.google.com/maps/@53.2700795,-6.2760678,110m/data=!3m1!1e3)
The head is cast in concrete. 460cm (15ft) in length
Very nice indeed!
Absolutely my taste, nice! :)
This is looking really good.
:)
Intriguing and moody. The ground fog works well with the shape of the hill and the trees. Very nice.
Nicely done, would love to hear the story behind the stepped ground.
8) Artistically interesting project and nice renderings.
Would like to see the face as close up, if possible.
And what about the original sculpt, real or CG?
Real concrete! I'll do a head one, for the fun of it.
Wow, what a cool project to be involved with! Nice work.
- Oshyan
I love how this has developed. Not as keen on ground-fog as other posters though ;D
Quote from: j meyer on March 12, 2019, 01:19:26 PM
8) Artistically interesting project and nice renderings.
Would like to see the face as close up, if possible.
That would be just about impossible :( A cg face can pass, hidden in the trees or mist at a distance, but I don't think it would work close up. Maybe, though...don't know....
Here's a close-up of the real thing when it had just been put into position.
Given more time, the head could be made more like the original sculpt. This was just the female DAZ, eyes closed and some Lightwave and ZBrushwork. Not exact, but works.
That looks more accurate than I expected.
Edit to add: Though you hit the same snag that I did when making it originally, that the forehead became too large. I had to tilt the head sharply, raise the chin to sink the forehead into the ground. I've asked for the planting to start right at the forehead and merge into the trees to make it look a bit less bald ;D
Outch... I missunderstood some things here!
Now I saw and recognized the differences between render and original.
Anyway both impressive!
Is it an option to do a 3D scan of the original for Ulco? Or is it anyway the challenge to manually model the sculpture?
The original idea was to just do some distant views without the head in view. The head was an afterthought to get a bit more realistic topviews.
Or if there is a maquette perhaps it could be scanned?
Evocative sculpture and setting. Would be nice to visit.
Thanks to both of you. :)
Celestial - Did you sculpt the head at that size (15ft) or was it done at a smaller scale
and then scaled up and casted? And is there any footage of that process, maybe?
Just curious.
Quote from: j meyer on March 13, 2019, 02:00:30 PM
And is there any footage of that process, maybe?
Just curious.
No footage, but I can dig out an old external drive with photos of the process. I made the head in clay - six tons of un-fired brick. I'll have a root around and find photos of that and the casting process.
I haven't got the hang of how to attach images in the body of a post, but I'll give it a go
This is the clay master finished, ready to have the mould taken.
[attach=1]
This was for a different project, but it gives a better idea of how it was done.
[attach=2]
Here's the mould, ready to be removed
[attach=3]
This is the mould with the concrete being poured.
[attach=4]
There's a set of steps leading to the labyrinth, with seven verses of a poem describing the preparations necessary for a successful journey. Each verse was cast separately.
[attach=5]
Here's the head being lifted into position on the hillock
[attach=6]
Years ago I saw a documentary about Mongolia, and there was mention of the Celestial Mountain. I loved the name, but was never able to find it on maps. Turns out the range is called Tian Shan. So...I was thinking about journeys you never make except in your imagination, that's where the name of the work, the sleeping face and the labyrinth leading to it came from. It's a bit difficult to see now that the slopes form a labyrinth, but they did originally.
Wow, impressive work. Love it.
Wow, cool, thank you very much. :)
It's very refreshing to see that kind of sculpture been done without computer
controlled machinery. Impressive amount of clay you dealt with, respect.
Nice project and explanation, thanks again.
Even more impressive after seeing the process. What a project – thank you for sharing the photos.
Wow, an earthwork and a sculpture...I'm doubly amazed. well done for sure sir!
Great to see these photo's, Agnes. Thanks. My respect for your work!
Quote from: j meyer on March 13, 2019, 02:58:35 PM
It's very refreshing to see that kind of sculpture been done without computer
controlled machinery.
It was good fun - you can see from the second photo that I hung knotted ropes from the rafters so I had something to hold on to while climbing around on top, without falling off all the time - it gets very slippery as it nears completion.
I based the earthwork roughly on the Cretan labyrinth
[attach=1]
Just distorted, simplified and elongated the shape. I did this in Bryce
[attach=2]
[attach=3]
(you can see why I asked Dune to do the 3D images of the earthwork now, I've never been able to get to grips with CG 3D except in the most basic way)
The labyrinth was meant to be formed by earth and stone walls, but the Parks Department had a lot of bad earth, spoil from roadworks that they wanted to get rid of, so I was
persuaded that I didn't really want walls, I wanted terraces :-\ ??? >:( ;D
Hopefully the labyrinth can be emphasized by some well placed veggies then.
Your non-cg 3D work is amazing, I'm dumbfounded!
Quote from: bobbystahr on March 13, 2019, 11:27:28 PM
Wow, an earthwork and a sculpture...I'm doubly amazed. well done for sure sir!
ooops I see from Dune's post I'm being a bit chauvinistic..sorry for 'sir-ing' you Agnes heh heh...
Thanks Agnes and sorry for the delay, wasn't on line for two days.
Very cool project, excellent work guys