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General => Image Sharing => Topic started by: Tangled-Universe on January 12, 2014, 03:29:15 AM

Title: another TG + World Machine marriage
Post by: Tangled-Universe on January 12, 2014, 03:29:15 AM
Hi All,

~5 months ago I tried some TG, got fed up with it...let's see if I can get the fire burning again?

This one is a combo with World Machine.
Warning: WIP

Cheers,
Martin
Title: Re: another TG + World Machine marriage
Post by: Oshyan on January 12, 2014, 03:53:13 AM
Damn, quite lovely really. I think just the trees are a bit too, hmm... saturated in color maybe, or too "green"/blue-green. Hard to say, something about the color is off at any rate. And then it looks like there's some large-scale color variation going on, but I'd say mabe too large-scale, or maybe just not noisy enough? Otherwise I love it though, great terrain, nice water...

- Oshyan
Title: Re: another TG + World Machine marriage
Post by: Tangled-Universe on January 12, 2014, 04:31:31 AM
Yeah it needs a bit of fine-tuning here and there, thanks Oshyan.

The colour variation in the population, it's just one population so far of Manuka-trees (XFrog Oceania), is 75 metres in feature scale and 25 metres for small scale.
I may scale it down? It's tricky, because what you see here goes from 1000m water level to ~1900 metres up.
So based on that I thought something like 75 metres would give me about 10 changes/shifts in diffuse colour vertically.
This is how it's set up so far:
High colour = 0.625 gray
Low colour = 0.4 gray (I then set multiplier for diffuse to 2 in the colour tab of the population)
Contrast = 5
Roughness = 0.5
Maybe I should try a contrast of 3-4 and similar roughness.
I need to play a bit with this and see what looks good and what works.

The colours too saturated? I haven't touched the saturation, only added a wee bit of vibrancy to pronounce the colour variation in the trees.
To my eyes it doesn't look that saturated, not even as saturated as some of the sceneries I have seen in New Zealand last month (see my FB photos).
This is all processed on my new Eizo SX2762W with 100% RGB and 100% AdobeRGB coverage after calibration.
I'm pretty sure what I see is correct, technically, but perhaps the colours aren't balanced well enough and there's of course always the personal taste side of things :)

During my holiday I have been thinking about this and I may try to tackle the colour issues with TG in a future designed test.
I remember Luc mentioning a long time ago it's difficult to get vibrant/saturated colours straight from the render. I don't really agree with that, but I think I feel what he meant.
The colour input vs output has a strange "curve". If I look at my surfaces of all my projects then all the colours are super-dark and unsaturated, relatively (never beyond 50 using HSL).
You can't use luminance beyond 50 either and pure black doesn't render black at all, hence the very dark colours I use for getting "normal" results.
I once tried blurring a photograph in Photoshop and sample the colours using the colour picker and then use those colours straight in TG.
The whole thing looked like a lightbulb and yet the sky was normally exposed.

It just doesn't make sense and I must get to the bottom of it some day, if I feel up to it :)

If anyone is interested in the World-Machine terrain then just shout, it's basically a kind of ridge noise with 4 or 5 (thermal) erosion devices after it.

The water's a simple trick. Substitute the water shader's reflections with the reflection of a reflective shader with really tiny bit softer reflections and there you go.

Cheers,
Martin
Title: Re: another TG + World Machine marriage
Post by: Dune on January 12, 2014, 04:39:29 AM
Good to see you back, Martin. Get going again!
Title: Re: another TG + World Machine marriage
Post by: mhaze on January 12, 2014, 08:32:49 AM
Great image - I think the colour thing often just comes down to taste but maybe the olive green on the rocks and the "emeraldy blue/green" of the trees is too strong a contrast - one a yellow green and one a blue green? It amy be realistic but is it artistic.  Great to have you back BTW
Title: Re: another TG + World Machine marriage
Post by: Tangled-Universe on January 12, 2014, 08:38:11 AM
Thanks all so far.

Mick, yes I think you're putting the finger on the issue there...it must be the difference in hue of the green rather than saturation.
I'll see how I can fix it.
I know Oshyan has a very keen eye for shades so I think he meant the same thing.
Title: Re: another TG + World Machine marriage
Post by: zaxxon on January 12, 2014, 10:56:41 AM
I hope you continue with the the WM/Terragen integration, your seminar video on the subject is still one of the most valuable tutorials in my library. I would appreciate a look at your WM terrain if possible.  Nice to see the new work!
Title: Re: another TG + World Machine marriage
Post by: Tangled-Universe on January 12, 2014, 10:58:31 AM
Thanks dude :)

Here's the WM file...enjoy!

Title: Re: another TG + World Machine marriage
Post by: Kadri on January 12, 2014, 11:55:10 AM

Looks already great for a WIP Martin.

I was just going to write about the colors and saw that Oshyan said it much better what i think then i could .
It is not that the colors are too saturated, the distribution feels kinda CGI'is .
Same big color spots without variance .
More variance of green in the same pattern maybe would look better.

The scale of the trees looks right.
But you could play with a little bigger scale anyway maybe?

Other then the colors of the trees i think this image looks already finished to me.
I like especially the lower part very much Martin.

Title: Re: another TG + World Machine marriage
Post by: TheBadger on January 12, 2014, 07:47:48 PM
Excellent, Martin.
Sorta agree that, some variations of greens could be added to the plants.

My favorite part of the scene is also the base of the hill. Good place to set up camp.

Welcome back!
Title: Re: another TG + World Machine marriage
Post by: Bjur on January 13, 2014, 02:14:07 AM
Uh, another beauty!

Especially the bottom part is awesome.

I don't have probs with the greens in all. I think it's more like the whole picture appears a bit oversaturated and/or with too high contrasts as the bright parts
(stones, rock surface) have just very few white/bright grey nuances ending up very white generally on 2 different monitors of mine.

Greetings
Alex
Title: Re: another TG + World Machine marriage
Post by: Thelby on January 13, 2014, 02:55:07 PM
Nice piece of work, for sure!!!
Title: Re: another TG + World Machine marriage
Post by: Tangled-Universe on January 14, 2014, 02:52:36 PM
Next iteration...added another variation of the Kanuka tree (not Manuka, because that's the honey) without leafs to illustrate dead trees.
I have desaturated the grasses and also changed the hue towards blue, also I changed the hue of the trees towards a bit more yellow. Now these elements should match better.
Yeah what else to say about it...took quite some time to fiddle with the IndirectDiffuse render element to have it look decently. The "native" GI looks just so weird. This is the best I could make of it.

I see I haven't used some other erosions masks for tree masking and/or surface work. Let's see what I can do with those.

The next iteration may have a different POV though...?
Title: Re: another TG + World Machine marriage
Post by: TheBadger on January 14, 2014, 03:49:48 PM
I downloaded and looked at em' side by side. I feel like the new one is better. More like a photo. In fact, I doubt that many people outside of VFX and photography could ever tell it was not a photo.

I would likely think it was a photo, if I saw it in another context. Like on a photo sharing site with the heading "look at this photo I took."

Another POV would be good. Why not? More is better!
Title: Re: another TG + World Machine marriage
Post by: Upon Infinity on January 14, 2014, 05:00:19 PM
Good pic.  The first time I saw it, I thought the blur on the bottom was some sort of rendering error.  For whatever reason, in the second version, it dawned on me that it is water.  I think a shoreline would go a long way to making that more obvious.
Title: Re: another TG + World Machine marriage
Post by: ndeewolfwood on January 14, 2014, 08:35:18 PM
I want to do some kayak in this place.
Title: Re: another TG + World Machine marriage
Post by: Oshyan on January 14, 2014, 11:13:58 PM
Quite lovely! The new version addresses pretty much every concern I had with the first. Well done.

- Oshyan
Title: Re: another TG + World Machine marriage
Post by: Tangled-Universe on January 15, 2014, 02:42:40 AM
Thank you guys :)

Something better is on its way though, imho!
Title: Re: another TG + World Machine marriage
Post by: mhaze on January 15, 2014, 04:52:04 AM
That's cracked it.  Great render.
Title: Re: another TG + World Machine marriage
Post by: Gannaingh on January 15, 2014, 02:20:24 PM
Very nice! I like the angle of the strata, it adds a sense of realistic ground deformation and erosion.
Title: Re: another TG + World Machine marriage
Post by: Tangled-Universe on January 16, 2014, 02:18:45 PM
The final.

I used extra masks from the thermal erosion devices. See bottom left terrain for example.
Also added some smaller bushes.

It's never done, but I'll try considering this finished :)

Cheers,
Martin
Title: Re: another TG + World Machine marriage
Post by: rcallicotte on January 16, 2014, 02:21:07 PM
And what a great marriage!  Nice art.
Title: Re: another TG + World Machine marriage
Post by: zaxxon on January 16, 2014, 02:34:45 PM
Fantastic! The diversity and complexity of Nature seldom comes thru in CG, but I believe this image accomplishes so much in that direction. The foliage is excellent and altogether this is a stunning work.
Hopefully we'll see more of the TG/WM 'marriage'.
Title: Re: another TG + World Machine marriage
Post by: Tangled-Universe on January 16, 2014, 02:40:48 PM
Definitely planning on doing so :)

This one has only 3 populations, while normally I use ~20.
So now the basics and foundation on the workflow has been layed out I may go back to model frenzy renders :)
Title: Re: another TG + World Machine marriage
Post by: TheBadger on January 16, 2014, 03:28:02 PM
Man that is lush! Its very very good!

Martin, are there trees and work in other areas of the terrain, or just in the area we see? If there is coverage to the left and right, It would be great to see a pano of this! Its worth it.
Title: Re: another TG + World Machine marriage
Post by: Tangled-Universe on January 16, 2014, 03:52:51 PM
Thanks Michael :)

They are just in the area you see now, but it's no deal to extend that area.
Just need to move the centre of the population and adjust the size of the population.

I'll think about a panorama. The focal length is 180mm and there's something to the right nearby the camera, so a panorama will be difficult from this POV. I'll have a look.
Title: Re: another TG + World Machine marriage
Post by: Dune on January 17, 2014, 03:34:54 AM
Great work, Martin!
Title: Re: another TG + World Machine marriage
Post by: Seth on January 17, 2014, 07:23:10 AM
great realism !
Title: Re: another TG + World Machine marriage
Post by: Bjur on January 17, 2014, 09:15:38 PM
Top!
Title: Re: another TG + World Machine marriage
Post by: chris_x422 on January 23, 2014, 06:23:47 AM
Excellent work Martin!
Well done.

Chris
Title: Re: another TG + World Machine marriage
Post by: Erwin0265 on February 11, 2016, 01:20:43 PM
Did anyone actually try to open the tmd?
I get an error telling me "Some devices may be missing"; if "some" means "all", then some of the devices are indeed missing............. :o
Martin; I don't suppose that this tmd file happened to be on another HDD than the previously requested WM files? ie, a HDD/SSD that hasn't crashed?...
Unfortunately, this tmd loads nothing, therefore giving me not clues as to the layout of your nodes/devices...........
BTW; yep, I trawl the forums when I get stuck on other projects........... :)
Title: Re: another TG + World Machine marriage
Post by: yossam on February 11, 2016, 02:54:22 PM
I get the error message, but it also loads a terrain with bunches of terraces.
Title: Re: another TG + World Machine marriage
Post by: Tangled-Universe on February 11, 2016, 03:15:00 PM
You guys mean the .tmd from this post?
http://www.planetside.co.uk/forums/index.php/topic,17513.msg169946.html#msg169946

If I load this it loads without errors, but I also don't see any devices which aren't included with WM itself (so no external nodes/devices are in this .tmd)

I'm a bit puzzled what you guys see.
It also doesn't load a terraced terrain. It's just a setup which doesn't load any external data?
Title: Re: another TG + World Machine marriage
Post by: Tangled-Universe on February 11, 2016, 03:16:01 PM
The newest device in there is the 'Layout Generator', but that has been there for quite a while by now.
What version are you guys using? Does it have the layout generator?
Title: Re: another TG + World Machine marriage
Post by: yossam on February 11, 2016, 05:49:50 PM
My bad................2.3.7 Pro 64. I still get the error message...............it doesn't load anything.  ???
Title: Re: another TG + World Machine marriage
Post by: Tangled-Universe on February 12, 2016, 07:20:13 AM
Does that version have the layout generator?
Title: Re: another TG + World Machine marriage
Post by: DannyG on February 12, 2016, 03:50:02 PM
The tmd has a wealth of knowledge for exporting masks, thank you Martin
Title: Re: another TG + World Machine marriage
Post by: yossam on February 12, 2016, 04:03:30 PM
It has a node called layout generator......................Danny that is why I wanted it. I seem to have trouble with getting masks to export.
Title: Re: another TG + World Machine marriage
Post by: Tangled-Universe on February 12, 2016, 04:54:38 PM
I'm puzzled on why it's not working for you, while it is for others, like Danny.

Does anyone else have a clue?

Danny, could you perhaps re-save the .tmd with your WM and post it here?
It's just a hunch, trying to help.
Title: Re: another TG + World Machine marriage
Post by: zaxxon on February 12, 2016, 07:25:51 PM
Interesting... I get the same error message on WM on 2.3.7 Pro 64 bit, but it loads fine on 3.0 dev1 Pro.
Title: Re: another TG + World Machine marriage
Post by: DannyG on February 12, 2016, 08:29:27 PM
Vr 2.9.0.7
Title: Re: another TG + World Machine marriage
Post by: yossam on February 12, 2016, 08:51:12 PM
Nope............doesn't work either. Screenshot below............. ???
Title: Re: another TG + World Machine marriage
Post by: DannyG on February 13, 2016, 05:03:27 PM
Yossam, can't you just update your version to 2.9.0.7? Am I missing something?
Title: Re: another TG + World Machine marriage
Post by: yossam on February 13, 2016, 05:11:45 PM
When I try to update, it tells me the software is up to date unless you want to use the beta software.  ???
Title: Re: another TG + World Machine marriage
Post by: yossam on February 13, 2016, 06:10:17 PM
Downloaded the beta 3.011.............TUs' tmd loaded fine(nice one by the way).  ;D


Nice flow maps too.................... 8)
Title: Re: another TG + World Machine marriage
Post by: Dune on February 14, 2016, 01:49:35 AM
Reminds me very much of Daniil's erosion shader. Why isn't that used more? You can get kind of similar results, so no real need for WM. Perhaps if you are very picky, you would, but with some extra careful displacement and mapping a lot can be done.
Title: Re: another TG + World Machine marriage
Post by: Tangled-Universe on February 14, 2016, 09:00:04 AM
This thread is from 2014 Ulco ;)
Title: Re: another TG + World Machine marriage
Post by: Urantia Jerry on February 14, 2016, 10:58:45 AM
One reason I love World Machine is for the ability to create, or sculpt the exact terrain or terrains you want. 

One of my favorite methods is to create a foreground, and then add one or more background mountains (or whatever) kind of in a way you would place them in Vue.


Only in World Machine, you can create all those WONDERFUL maps (for each foreground and background) that you can then use either as color maps, or as masks for the placement of materials or plants etc......


It just opens the door to so many more possibilities.
Title: Re: another TG + World Machine marriage
Post by: sjefen on February 15, 2016, 11:00:42 AM
This is an outstanding render  :o
Title: Re: another TG + World Machine marriage
Post by: Dune on February 15, 2016, 12:04:16 PM
Time flies, didn't realize that.
Title: Re: another TG + World Machine marriage
Post by: Tangled-Universe on February 15, 2016, 04:09:42 PM
Quote from: sjefen on February 15, 2016, 11:00:42 AM
This is an outstanding render  :o

Thanks Terje :) When will you do a render??? Has been long time man!

Quote from: Dune on February 15, 2016, 12:04:16 PM
Time flies, didn't realize that.

Ghehe no problem :)
Yes it does! :)