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General => Image Sharing => Topic started by: Dune on November 12, 2017, 09:52:01 AM

Title: Erosion in use
Post by: Dune on November 12, 2017, 09:52:01 AM
I tried low cloud following terrain, and masked by the horses (painted shader). But I broke a render like these off after nearly 5 hours, as it wasn't even halfway; just took me too long. These only took, what, 12 minutes or so.

Never mind the title, they always start differently. Daniil's erosion shader took care of the debris areas, works like a dream!

EDIT: and another one with some v3 clouds, some imaginary early amphibs and (too red) saltwort. But the erosion was what this started with.
Title: Re: Erosion in use
Post by: Matt on November 12, 2017, 05:24:41 PM
I would love to see a brighter version of that last one. (Same lighting, just higher exposure.)

Matt
Title: Re: Erosion in use
Post by: Kadri on November 12, 2017, 10:37:11 PM

Especially the last one looks nice Ulco.
Title: Re: Erosion in use
Post by: Dune on November 13, 2017, 02:44:19 AM
I'll up the exposure (I guess you mean in TG) on the next one. I made this in between, slightly subtler.
The animals are a bit older, I can do better ones now in ZBrush, and I might....
Title: Re: Erosion in use
Post by: mhaze on November 13, 2017, 05:24:37 AM
NICE work!
Title: Re: Erosion in use
Post by: Dune on November 13, 2017, 11:42:52 AM
Some adjustments; made the shore more goo-like, masked the waves out patchlike, added some tiny grasses, upped the exposure and made two versions in PS.
Title: Re: Erosion in use
Post by: Daniil on November 13, 2017, 11:46:02 AM
Third pic (and variations) is so nice!
Title: Re: Erosion in use
Post by: bobbystahr on November 13, 2017, 05:58:02 PM
I'm liking the all but the hdr rockpile most recent is tops....
Title: Re: Erosion in use
Post by: Matt on November 14, 2017, 08:43:10 PM
I like the new foreground and some of the new clouds. I think v1 had something great happening in the lighting on the mountain, which newer versions have lost. I've emailed you with a composite - I hope you don't mind.

Matt
Title: Re: Erosion in use
Post by: Dune on November 15, 2017, 02:32:01 AM
I think I know what you mean; in v3 I upped the exposure to 1.4 or so (your idea  ;)), and lowered the lowest cloud layer. I also think I upped the GI. The darkness of the mountains is nicer, I agree. Well, I may just expand on this.
But it's just a 'fun' picture, the real environment for these early amphibians may have been quite different, I didn't pay attention to that at all.
Title: Re: Erosion in use
Post by: Matt on November 15, 2017, 06:59:04 PM
Thanks for allowing me to post this, Ulco. Here's what I came up with. It's a mixture of v1 and v3-hdr (painting a mask to blend between them), with some additional curves adjustments on each layer.
Title: Re: Erosion in use
Post by: Oshyan on November 15, 2017, 08:48:11 PM
I quite like this one, especially the lighting and clouds, but also certainly the terrain.

- Oshyan
Title: Re: Erosion in use
Post by: Dune on November 16, 2017, 11:54:07 AM
I agree, it has the best of both worlds, but I still made another version  ;) Now with a newly bred Ichtyostega, and some added prehistoric XFrog plants, some other clouds too.
Title: Re: Erosion in use
Post by: Oshyan on November 17, 2017, 07:14:34 PM
I still really, really love the clouds. :D

- Oshyan
Title: Re: Erosion in use
Post by: DannyG on November 18, 2017, 02:50:43 PM
Last one really hits the spot Ulco, The water is sooo perfect as well. Cheers
Title: Re: Erosion in use
Post by: J_Con on November 18, 2017, 02:52:41 PM
Really stunning work. The masking? of the sand is excellent.
Title: Re: Erosion in use
Post by: bobbystahr on November 18, 2017, 05:16:59 PM
What Danny said...plus a Wow from me.
Title: Re: Erosion in use
Post by: Dune on November 19, 2017, 03:42:35 AM
Thanks all. The masking of the sand (rock debris) is done with Daniil's erosion shader.

2 versions of the newer guys, but same sky. To get the light like this I used 2 suns, one for lighting the clouds at 3º and one for lighting the ground at 12º. Fake, but well....
Mostly XFrog Prehistoric, but for the front stuff and some ordinary grasses. Rendered in 27 mins at 0.6 and AA6, soft shadows on, so surprisingly fast despite the V3 clouds.
Title: Re: Erosion in use
Post by: bobbystahr on November 19, 2017, 04:21:30 AM
Colour me impressed...great scene Ulco.
Title: Re: Erosion in use
Post by: luvsmuzik on November 19, 2017, 11:09:05 AM
Knowing you will eventually add the low area cloud mist, I can hardly wait! Great stuff again!
Title: Re: Erosion in use
Post by: Dune on November 20, 2017, 02:05:34 AM
Then you know more than I do  ;) It indeed crossed my mind, but I don't know about it yet.

I had a go at a piece of dead wood in ZBrush yesterday, might as well post it here.
Title: Re: Erosion in use
Post by: zaxxon on November 20, 2017, 09:23:58 AM
The Zbrush wood experiment looks promising! The 'dirt", using the Erosion Shader is truly intriguing, hmmmm... As always Ulco, your 'explorations' inspire me to spend more time with TG!
Title: Re: Erosion in use
Post by: j meyer on November 20, 2017, 11:40:16 AM
Cool new creatures, me likey.

Dead wood, especially the bark is nice. Always wanted to do some lying trunk piece
or so myself. So I would be in in case... ;)
Title: Re: Erosion in use
Post by: Dune on November 20, 2017, 12:16:56 PM
 ;)
Actually I made some mistakes in the trunk. Did a rough and dirty job. I think one can achieve much more realistic effects.
Title: Re: Erosion in use
Post by: bobbystahr on November 21, 2017, 02:03:02 AM
Quote from: Dune on November 20, 2017, 12:16:56 PM
;)
Actually I made some mistakes in the trunk. Did a rough and dirty job. I think one can achieve much more realistic effects.

They're only mistakes if someone else points 'em out Ulco....Me, I thought they were photos....
Title: Re: Erosion in use
Post by: Dune on November 21, 2017, 02:36:33 AM
Sure, but I'm a perfectionist (usually), and I started out my displacing by gut-feeling rather than by the texture. Only later used texture to emphasize displacement.
Title: Re: Erosion in use
Post by: bobbystahr on November 24, 2017, 02:17:38 PM
Quote from: Dune on November 21, 2017, 02:36:33 AM
Sure, but I'm a perfectionist (usually), and I started out my displacing by gut-feeling rather than by the texture. Only later used texture to emphasize displacement.


Aha, well it is always best to go with what you know to be best practice, but it's so tempting to swim upstream some days eh?