Planetside Software Forums

General => Image Sharing => Topic started by: Zairyn Arsyn on April 27, 2014, 07:58:04 PM

Title: Old Dirt Road v2
Post by: Zairyn Arsyn on April 27, 2014, 07:58:04 PM
some might recognize this from the roadside contest

added some changes to the road, i like these fake stones more than the others, other masking changes too.

C & C welcome




Title: Re: Old Dirt Road v2
Post by: yossam on April 27, 2014, 08:21:46 PM
I like........... :)
Title: Re: Old Dirt Road v2
Post by: Dune on April 28, 2014, 03:57:06 AM
Great! Nice, warm colors, and I like the grasses.
Title: Re: Old Dirt Road v2
Post by: Walli on April 28, 2014, 08:59:46 AM
very, very nice!
Title: Re: Old Dirt Road v2
Post by: j meyer on April 28, 2014, 10:23:48 AM
Pleasant view!
Title: Re: Old Dirt Road v2
Post by: Zairyn Arsyn on April 28, 2014, 10:32:08 AM
I am using the painted shader a lot in the project :)
I'm using 10 painted shaders currently

I have lost count of how many times TG3 has crashed for this project.

5:00:30s
52,661,565 mt
D0.85 AA8 (Cubic B-spline)
GISD 2/3

Bush 3a (Mr Lamppost) [440]
Dry Reeds v2 (Walli) [185,554]
Dry Reeds v5 (1) (Walli) [2,007,810]
Dry Reeds v3 (Walli) [2,925]
Dry Reeds v4 (Walli) [87,465]
Dry Reeds v6 (Walli) [12851]
Dry Reeds v1 (Walli) [37655]
Dry Reeds v5 (2) (Walli) [35188]
HD Fir 25m (Walli) [98]
Noble One v1 tree (Walli)
Title: Re: Old Dirt Road v2
Post by: otakar on April 28, 2014, 12:08:04 PM
This is wonderful. The fake stones here are very natural.
Title: Re: Old Dirt Road v2
Post by: Zairyn Arsyn on April 28, 2014, 12:42:34 PM
yeah I like the fake stones very much, think they are my best.
i'm using an image map on a surface layer below the FS complex, thats why it looks so good.
Quote from: otakar on April 28, 2014, 12:08:04 PM
This is wonderful. The fake stones here are very natural.
Title: Re: Old Dirt Road v2
Post by: Dune on April 29, 2014, 02:23:43 AM
And again; I really like this. The light through the reeds is wonderful! Copied it to my favorites folder (which acts as screensaver)  ;)
Title: Re: Old Dirt Road v2
Post by: inkydigit on April 29, 2014, 03:27:31 PM
top notch stuff Lane!
:) 8)
Title: Re: Old Dirt Road v2
Post by: Zairyn Arsyn on April 29, 2014, 05:01:58 PM
ok, color variations are on almost all reed populations.

render time was 7:27:44s
Detail 0.8 AA9

68,518,422 micro-triangles 
Title: Re: Old Dirt Road v2
Post by: TheBadger on April 29, 2014, 05:20:23 PM
Really good!
Title: Re: Old Dirt Road v2
Post by: Kadri on April 29, 2014, 05:48:49 PM

Nice!
Looks like there are more pictures within it.
A vertical crop where the road is would be good too
especially with one or more trees and the sun in it.
Title: Re: Old Dirt Road v2
Post by: oldm4n on April 30, 2014, 04:10:05 AM
very, very good image.
Title: Re: Old Dirt Road v2
Post by: archonforest on April 30, 2014, 06:53:56 AM
Great stuff man ;)
Title: Re: Old Dirt Road v2
Post by: ADE on April 30, 2014, 01:44:46 PM
had to come in here to view this at full, top dog Lane......great stuff
Title: Old Dirt Road v2 (final, i think)
Post by: Zairyn Arsyn on May 02, 2014, 07:43:26 PM
trying a version with AO

painted shader masking edits

i might try another render, even bigger
Title: Re: Old Dirt Road v2
Post by: choronr on May 03, 2014, 02:54:52 AM
Just absolutely beautiful. One of the best works I've seen in a long while.
Title: Re: Old Dirt Road v2
Post by: Dune on May 03, 2014, 03:54:50 AM
Stunning! Copied it again to my favorites folder.
Title: Old Dirt Road v2-color tint
Post by: Zairyn Arsyn on May 03, 2014, 07:04:18 PM
here it is again, this time i have made some changes to the color tint on the reeds.

I've wanted to do something that looks like this for a while.
Title: Re: Old Dirt Road v2
Post by: choronr on May 04, 2014, 12:51:26 AM
Very good once again. Your grass model in the distance reminds me of the model created by Klas.