some might recognize this from the roadside contest
added some changes to the road, i like these fake stones more than the others, other masking changes too.
C & C welcome
I like........... :)
Great! Nice, warm colors, and I like the grasses.
very, very nice!
Pleasant view!
I am using the painted shader a lot in the project :)
I'm using 10 painted shaders currently
I have lost count of how many times TG3 has crashed for this project.
5:00:30s
52,661,565 mt
D0.85 AA8 (Cubic B-spline)
GISD 2/3
Bush 3a (Mr Lamppost) [440]
Dry Reeds v2 (Walli) [185,554]
Dry Reeds v5 (1) (Walli) [2,007,810]
Dry Reeds v3 (Walli) [2,925]
Dry Reeds v4 (Walli) [87,465]
Dry Reeds v6 (Walli) [12851]
Dry Reeds v1 (Walli) [37655]
Dry Reeds v5 (2) (Walli) [35188]
HD Fir 25m (Walli) [98]
Noble One v1 tree (Walli)
This is wonderful. The fake stones here are very natural.
yeah I like the fake stones very much, think they are my best.
i'm using an image map on a surface layer below the FS complex, thats why it looks so good.
Quote from: otakar on April 28, 2014, 12:08:04 PM
This is wonderful. The fake stones here are very natural.
And again; I really like this. The light through the reeds is wonderful! Copied it to my favorites folder (which acts as screensaver) ;)
top notch stuff Lane!
:) 8)
ok, color variations are on almost all reed populations.
render time was 7:27:44s
Detail 0.8 AA9
68,518,422 micro-triangles
Really good!
Nice!
Looks like there are more pictures within it.
A vertical crop where the road is would be good too
especially with one or more trees and the sun in it.
very, very good image.
Great stuff man ;)
had to come in here to view this at full, top dog Lane......great stuff
trying a version with AO
painted shader masking edits
i might try another render, even bigger
Just absolutely beautiful. One of the best works I've seen in a long while.
Stunning! Copied it again to my favorites folder.
here it is again, this time i have made some changes to the color tint on the reeds.
I've wanted to do something that looks like this for a while.
Very good once again. Your grass model in the distance reminds me of the model created by Klas.